Viva La Vida or WhatIfGaming and All His Friends

WhatIfGaming Family & Friends

Throughout our lives we meet certain people. Some Most are plain up rude, snobby, and pretentious. Then there are some pretty cool ones. For the new readers, and our old ones who give loyalty another meaning, you’ve all noticed our latest additions of Editors: David Jeffers and Danny Jeffers. While they have been behind the scenes of WhatIfGaming, making all the amazing things possible with the site production and media over the years, they’re taking more of the spotlight (yes, we got your e-mails) and apparently changing it.

So to show my appreciation for two really talented journalists for WhatIfGaming culture, I have dedicated a little video for them from our thought-to-be lost archive of footage. This whole display is out of the ordinary. If it wasn’t, we really wouldn’t be the blog you have all come to know and love. Stay classy Los Angeles, or wherever you are.

Note: Quicktime Required. Caution before proceeding. Load time est. Broadband: 2 good minutes (DSL/Cable). Flash version to follow in a month.

Direct Download (right click, save-as): Direct Link

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Posted By: Usman Ihtsham
ON Thursday, July 31st, 2008
8:25 PM
13 Comments


PixelJunk Eden Review: Fine Artevolution

PixelJunk: Eden Review

It never takes a lot of thought to realize a finished portrait, for a beautiful piece to a long and hard effort. Pixeljunk Eden is the very cloth from which the artistic aspirations of gameplay are brought to life before our very eyes. From the colorful and creative minds of Kyoto developer Q-Games, the uncomely rush through Eden makes for a new downloadable entry to the PixelJunk series. This is the stunning reality of PixelJunk Eden, a new and exuberant take to platform gaming focused on a rubescent and lively world. The stage is made and the entire scenery is set before every player’s eyes as they create a nimiety of ennobled emotions that spring from the very sight of something so extraordinary in PixelJunk Eden, only available for the PlayStation 3. As the world grows, and the lush scenery evolves, it seems more obvious with every speeding minute that PixelJunk Eden is transient to the frame it lies on through unpatrolled yet simple gameplay and dynamic intensity.

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Posted By: Usman Ihtsham
ON Thursday, July 31st, 2008
6:47 PM
34 Comments


PS Firmware 2.42 Live

Yeah yeah, we got your tips! It’s up. Get it now. It apparently just fixes compatibility issues. In other words, doesn’t do a whole lot.


Posted By: Usman Ihtsham
ON Wednesday, July 30th, 2008
1:37 AM


Silent Hill: Homecoming Preview - The Home Road

Silent Hill 5: Homecoming Preview

Ever since Silent Hill 4: The Room, Konami Digital Entertainment has been looking for a way to make the Silent Hill experience grittier, in a world of breadth and lascivious terror. With the announcement of Silent Hill: Homecoming, Konami shows that they have not only the production quality to make something very gritty, but the sheer amount of variety in an all open world where the norm is horror around the corner. Alex Shefield is the unfortunate caught in the dreary microcosm of Silent Hill after his brother goes suddenly missing. Throughout the world, Shefield will not only fight the existence that is the residents of Silent Hill, but will try and fight the bounds of reality itself through investigation and discovery.

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Posted By: Usman Ihtsham
ON Tuesday, July 29th, 2008
11:18 PM
41 Comments


What We’re Up To - July 29th, 2008

Hello ladies and gentleman. We are tonight’s entertainment! Aside from all of us at the box office these past weekends for The Dark Knight (we actually received a screening copy from the movie studios), it’s time to update you on some of the new things we’re working on for you loyal readers. Okay okay, a lot of you keep saying it so we’ll say it back: We love you too. All 3 million of you! Equally. Let’s give a round of applause for everyone. Now, take a look what we’re exigently proceeding towards:

  • Soulcalibur IV Review
  • Pixeljunk: Eden Review
  • The Mummy: Tomb of The Dragon Emperor Review (Wii version)
  • Silent Hill V exclusive Preview
  • Exclusive Interview with Microsoft’s Don Mattrick.
  • Tons of hardware reviews coming up for you PC lovers

Posted By: Usman Ihtsham
ON Tuesday, July 29th, 2008
4:29 PM


Rocketmen: Axis of Evil Review: Lost Forever

Rocketmen: Axis of Evil Review

Top down shooters seem all the rage nowadays. With the Xbox Live and the Playstation Network bringing the action to you, it’s much easier to get them in your hands. Developed by A.C.R.O.N.Y.M, Rocketman: Axis of Evil will land right in the palm of your hands and is supposed to have all the workings of a great game: space, half naked aliens with big knockers, and huge explosions. Axis of Evil has a lot going on for itself but takes a dive into the axis of the unbearable through a variety of flaws that makes it less than likeable.

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Posted By: David Jeffers
ON Tuesday, July 29th, 2008
1:17 AM
16 Comments


Sid Meier’s Civilization Revolution Review: Enough Is Enough

Sid Meier's Civilization Revolution Review

Who the heck do you think you are? This means war…in Sid Meier’s Civilization Revolution. Ever since 1991, designer Sid Meier introduced the realm of “God Game” genre to the populace and constantly tried to rise above it. Engage in fervid combats and take the battle online between 4 players. As the latest gift to the strategy hungry players, Sid Meier’s Civilization Revolution provides the egregious splendor of distending across the lands through a visually immersive and action-packed empire building world for the player to lead the most powerful empire ever created.

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Posted By: Usman Ihtsham
ON Monday, July 28th, 2008
8:50 PM

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43 Comments


Valve Interview: The Hitchhiker’s Guide To The Valve & Left 4 Dead Galaxy

You all love Left 4 Dead as much as we do by now and it’s definitely one title that’s a guaranteed grab when it comes out November 2008. To keep you sedated, check out this interview with everything Left 4 Dead, and a little more with Valve themselves.

Get the Flash Player to see this player.

No, this wasn’t E3 but a private interview. We just decided to group it with E3 for easier reference.


Posted By: Usman Ihtsham
ON Sunday, July 27th, 2008
3:13 PM
49 Comments


SIREN: Blood Curse Review: Splendidly Morbid

SIREN: Blood Curse Review

Take a peek at the moon, and find its bloodshot red. Look everywhere and there’s nothing but darkness. Horror has never been this lucid. Screams are enervate once you find yourself in Hanuda, the long lost village of the unbeknownst. No screams can be heard, and everyone is left to fend for themselves. The SIREN: Blood Curse story begins with an American television crew that arrives in Japan to investigate and document the legend of Hanuda on August 3, 2007. This is the day everyone goes missing. Things are wrong here, and our ambitious explorers try to figure out the curse behind the entire town across a series of 12 ingeniously presented episodes. From there, four chapters form to create remarkable parallel scenarios. In this village, human sacrifices have been deemed to have taken place years before and it seems that time wasn’t the end of a lurid and vivifying journey into what it takes to really survive the odds.

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Posted By: Usman Ihtsham
ON Saturday, July 26th, 2008
12:58 AM
40 Comments


What We’re Busy With: July 25th

Award Shows aside, we’re currently busy with the following:

Sid Meier’s: Civilization Revolution

Soulcalibur IV Review

Siren: Blood Curse

We’re committed to bringing the best reviews with less BS to all of you guys out there and we’re working hard to do that.

Keep here for more


Posted By: Usman Ihtsham
ON Friday, July 25th, 2008
1:55 PM


WhatIfGaming’s Overall Best Of E3 Awards 2008

WhatIfGaming Best Of E3 2008 Awards

Another year and another awards season. E3 was packed with exciting memories you have all seen (some still to be posted), and rooms filled with the hottest and most anticipated titles to date. It was certainly a great time, and now that time is over. It’s time to look forward, ahead to newer and better releases, and to ennoble titles in this year’s WhatIfGaming’s Best Of E3 Awards 2008.

Criteria: The Best of E3 Awards, a subcategory for the WhatIfGaming Prizes, are given solely to those video games that demonstrate a pure excellence in the field for which they are not only nominated but also chosen. These awards only apply to playable games at E3 given a few exceptional categories.

Nomination & Selection Process: Compared with other site awards, the WhatIfGaming Prize nomination and selection process is long and extremely rigorous. This is the sole reason why WhatIfGaming Prizes have grown in importance over the years to become the most important prizes in their field. Forms, which amount to a personal and exclusive invitation, are sent to about over 1,000 selected individuals to invite them to submit nominations months in advance from the latest builds per video game. Self-nominations are disqualified. For WhatIfGaming Prizes, inquiries are sent to such people as developers, industry experts, analysts, freelance journalists among others. After our deadline passes, the nominations are chosen by permanent committee of 5 selected individuals and only the final stage of nominees remain per category. From all of these, a winner is chosen.

The names of the nominees are not publicly announced, and neither are they told that they have been considered for the WhatIfGaming Prize. Some are announced publicly by practice. Nomination records are revealed approximately 2 years after each respective award year.

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Posted By: Usman Ihtsham
ON Monday, July 21st, 2008
3:24 PM

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74 Comments