Everyone wants a good flight so they can remember a great experience later on. Airports have that smell to them. It is known, but we abnegate from our area of stance anyways and let our nose be the guide. Flight 1171 from LAX to SFO. Close, just have to wait in the long line. That’s when you aggregate all the flights into one spot: “Stand there,” or “wait there is” aside. Regardless, you always have the smell of those aviator gases. It is going to be a delightful trip to AMD’s Cinema 2.0 premiere.
The walk to boarding 70A is simple enough, a wonder of lights to the event so we can all reflect on the beginning. Last year launch, AMD sought to break their traditional graphical mark and break into the immeasurable society of mainstream consum..”Hi, checking in,” I say with a penchant smile. OK, so it wasn’t really a smile as it was a smirk. Boarding through, the air hostess is standing frigid with coffee. No one is giving the way. Like a gentleman, I step aside and everything carries on. It is that time again. When I do the penguin march to the seat. Placing gently in to the center, I am greeted by the decor of two businessmen. One is clearly a health specialist, AMCA pen and everything. The other is a company manager with an air of fatigue, window closed, purple strand tie whizzing about. Stepping away, AMD was making a push fast to mainstream consumers. With the launch of the extensive 3000 series, things are looking up to the eager public. Now, after an entire year, WhatIfGaming is anxious to see what they have up their sleeve this time. The CG poly comparison to real time graphics back in January had us on our creative pens throes. As the aircraft lifts, the city slowly fades. The clouds slowly engulf the pier, and there is nothing else to do but focus ahead on the so called revolution in graphics: Cinema 2.0. And of course, the bobble heads (people) in the other seats.