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	<title>WhatIfGaming &#187; Clips</title>
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	<description>We Write For The Masses - LifeStyle Entertainment</description>
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		<title>E3 2011 Video Discovery : VIP Badges Galore</title>
		<link>http://whatifgaming.com/e3-2011-video-discovery-vip-badges-galore</link>
		<comments>http://whatifgaming.com/e3-2011-video-discovery-vip-badges-galore#comments</comments>
		<pubDate>Thu, 09 Jun 2011 22:25:48 +0000</pubDate>
		<dc:creator>Usman Ihtsham</dc:creator>
				<category><![CDATA[Clips]]></category>
		<category><![CDATA[Industry]]></category>
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		<category><![CDATA[PlayStation 3]]></category>
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		<guid isPermaLink="false">http://whatifgaming.com/?p=7105</guid>
		<description><![CDATA[Special interviews include Razer, a look into Sly Cooper 4: Thieves in Time, and very amazing people. More exclusive special previews and interviews will arrive over the course of the next few days from special game developers such Ken Levine for BioShock Infinite, Peter Molyneux for Fable: The Journey, the Hitman: Absolution team, Call of [...]]]></description>
			<content:encoded><![CDATA[<p></p>
<p>Special interviews include Razer, a look into <strong>Sly Cooper 4: Thieves in Time</strong>, and very amazing people. More exclusive special previews and interviews will arrive over the course of the next few days from special game developers such Ken Levine for <strong>BioShock Infinite</strong>, Peter Molyneux for <strong>Fable: The Journey</strong>, the<strong> Hitman: Absolution</strong> team, <strong>Call of Duty: Modern Warfare 3</strong>, Dylan Jobe for <strong>Starhawk, </strong>Don Mattrick of <strong>Microsoft, </strong>Dan Greenwalt<strong> of Turn 10, </strong>and finally Ted Price of <strong>Insomniac Games</strong>.</p>
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		<slash:comments>0</slash:comments>
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		<title>L.A. Noire Consumes The Big Clock &#8211; L.A. Noire Launch Trailer</title>
		<link>http://whatifgaming.com/l-a-noire-consumes-the-big-clock-l-a-noire-launch-trailer</link>
		<comments>http://whatifgaming.com/l-a-noire-consumes-the-big-clock-l-a-noire-launch-trailer#comments</comments>
		<pubDate>Fri, 13 May 2011 01:22:36 +0000</pubDate>
		<dc:creator>Usman Ihtsham</dc:creator>
				<category><![CDATA[Clips]]></category>
		<category><![CDATA[PlayStation 3]]></category>
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		<guid isPermaLink="false">http://whatifgaming.com/?p=6865</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>L.A. Noire Murder Trailer</title>
		<link>http://whatifgaming.com/l-a-noire-murder-trailer</link>
		<comments>http://whatifgaming.com/l-a-noire-murder-trailer#comments</comments>
		<pubDate>Sat, 22 Jan 2011 09:12:22 +0000</pubDate>
		<dc:creator>Usman Ihtsham</dc:creator>
				<category><![CDATA[Clips]]></category>

		<guid isPermaLink="false">http://whatifgaming.com/?p=6570</guid>
		<description><![CDATA[Here is another dose by Rockstar and Team Bondi of L.A. Noire. Looking good detective.]]></description>
			<content:encoded><![CDATA[<p>Here is another dose by Rockstar and Team Bondi of L.A. Noire. Looking good detective.</p>
<p></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Graphics Better Than Crysis</title>
		<link>http://whatifgaming.com/graphics-better-than-crysis</link>
		<comments>http://whatifgaming.com/graphics-better-than-crysis#comments</comments>
		<pubDate>Sat, 16 Aug 2008 05:59:56 +0000</pubDate>
		<dc:creator>Usman Ihtsham</dc:creator>
				<category><![CDATA[Clips]]></category>
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		<guid isPermaLink="false">http://whatifgaming.com/?p=1485</guid>
		<description><![CDATA[Want to know which game looks better than Crysis and requires thee most insane computer worth $25,000? This video will help. Specs include: 3 HD Radeon 4870 X2&#8242;s, 8 GB Ram, DX 10.1 Vista Ultimate, and the highest clocked GPU without the need for extreme cooling at 30 fps. Now in all seriousness, this guy [...]]]></description>
			<content:encoded><![CDATA[<p>Want to know which game looks better than Crysis and requires thee most insane computer worth $25,000?</p>
<p>This video will help. Specs include: 3 HD Radeon 4870 X2&#8242;s, 8 GB Ram, DX 10.1 Vista Ultimate, and the highest clocked GPU without the need for extreme cooling at 30 fps.</p>
<p><iframe width="425" height="349" src="http://www.youtube.com/embed/xYPr9L_7UuE" frameborder="0" allowfullscreen></iframe></p>
<p style="text-align: left;">Now in all seriousness, this guy has no f-ing idea what HDR is about. But he does know how to put on a nerdy voice.</p>
]]></content:encoded>
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		<slash:comments>18</slash:comments>
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		<title>Viva La Vida or WhatIfGaming and All His Friends</title>
		<link>http://whatifgaming.com/viva-la-vida-or-whatifgaming-and-all-his-friends</link>
		<comments>http://whatifgaming.com/viva-la-vida-or-whatifgaming-and-all-his-friends#comments</comments>
		<pubDate>Fri, 01 Aug 2008 03:25:29 +0000</pubDate>
		<dc:creator>Usman Ihtsham</dc:creator>
				<category><![CDATA[Clips]]></category>
		<category><![CDATA[DS]]></category>
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		<category><![CDATA[Hardware Reviews]]></category>
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		<guid isPermaLink="false">http://whatifgaming.com/?p=1326</guid>
		<description><![CDATA[Throughout our lives we meet certain people. Some Most are plain up rude, snobby, and pretentious. Then there are some pretty cool ones. For the new readers, and our old ones who give loyalty another meaning, you&#8217;ve all noticed our latest additions of Editors: David Jeffers and Danny Jeffers. While they have been behind the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://whatifgaming.com/wp-content/uploads/2008/07/wigfriends.png" rel="lightbox"><img class="aligncenter size-full wp-image-1327" title="WhatIfGaming Family &amp; Friends" src="http://whatifgaming.com/wp-content/uploads/2008/07/wigfriends.png" alt="WhatIfGaming Family &amp; Friends" width="600" height="218" /></a></p>
<p>Throughout our lives we meet certain people. <span style="text-decoration: line-through;">Some</span> Most are plain up rude, snobby, and pretentious. Then there are some pretty cool ones. For the new readers, and our old ones who give loyalty another meaning, you&#8217;ve all noticed our latest additions of Editors: David Jeffers and Danny Jeffers. While they have been behind the scenes of WhatIfGaming, making all the amazing things possible with the site production and media over the years, they&#8217;re taking more of the spotlight (yes, we got your e-mails) and apparently changing it.</p>
<p>So to show my appreciation for two really talented journalists for WhatIfGaming culture, I have dedicated a little video for them from our thought-to-be lost archive of footage. This whole display is out of the ordinary. If it wasn&#8217;t, we really wouldn&#8217;t be the blog you have all come to know and love.  Stay classy Los Angeles, or wherever <em>you</em> are.</p>
<p></p>
]]></content:encoded>
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		<slash:comments>13</slash:comments>
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		<title>WhatIfGaming E3 &#8217;08: Silent Hill 5: Ex-lusive Interview.</title>
		<link>http://whatifgaming.com/silent-hill-5-ex-lusive-interview</link>
		<comments>http://whatifgaming.com/silent-hill-5-ex-lusive-interview#comments</comments>
		<pubDate>Sat, 19 Jul 2008 23:28:39 +0000</pubDate>
		<dc:creator>Usman Ihtsham</dc:creator>
				<category><![CDATA[Clips]]></category>
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		<category><![CDATA[E3 08 COVERAGE]]></category>
		<category><![CDATA[Silent Hill: Homecoming]]></category>

		<guid isPermaLink="false">http://whatifgaming.com/?p=1248</guid>
		<description><![CDATA[Ex&#8211;lusive&#8230; Get it ? Elusive Silent Hill&#8230;Ex-lusive&#8230; nevermind. Just watch the interview and keep here. We have a ton of great stuff coming up!]]></description>
			<content:encoded><![CDATA[<p>Ex&#8211;lusive&#8230; Get it ? Elusive Silent Hill&#8230;Ex-lusive&#8230; nevermind. Just watch the interview and keep here. We have a ton of great stuff coming up!</p>
<p></p>
]]></content:encoded>
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		<slash:comments>27</slash:comments>
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		<item>
		<title>ESA E3 Downsize: A Move of Grandeur</title>
		<link>http://whatifgaming.com/esa-e3-downsize-a-move-of-grandeur</link>
		<comments>http://whatifgaming.com/esa-e3-downsize-a-move-of-grandeur#comments</comments>
		<pubDate>Sun, 13 Jul 2008 02:28:26 +0000</pubDate>
		<dc:creator>Usman Ihtsham</dc:creator>
				<category><![CDATA[Clips]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Industry]]></category>
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		<category><![CDATA[E3 Media and Business Summit]]></category>

		<guid isPermaLink="false">http://whatifgaming.com/?p=1208</guid>
		<description><![CDATA[We can just say that ESA&#8217;s 2,500 people invite-only model of the E3 Media and Business Summit as of 2007 is a digression to the dreams and happiness of that gamer who saves up everything for games, and has nothing more forward to look to during that time of the year than a massive event. [...]]]></description>
			<content:encoded><![CDATA[<p><a title="E3 2007 Glory" href="http://whatifgaming.com/wp-content/uploads/2008/07/e31.jpg" rel="lightbox"><img class="size-full wp-image-1213 alignleft" style="float: left;" title="E3 2007" src="http://whatifgaming.com/wp-content/uploads/2008/07/e31.jpg" alt="E3 2007" width="284" height="365" /></a></p>
<p>We can just say that ESA&#8217;s 2,500 people invite-only model of the E3 Media and Business Summit as of 2007 is a digression to the dreams and happiness of that gamer who saves up everything for games, and has nothing more forward to look to during that time of the year than a massive event. The problem is that it is not true. In fact, the ESA&#8217;s decision to make E3 invite-only is one of the best decisions they could have ever made apart from catching pirates in the Northern regions of Seattle or some place like that. People have become tuned to the idea that the downsize is the worst possible thing that simply could have happened. The newest model of E3 has brought a sense of eventual prejudice and mostly misdirection from all fields that makes it apparent that many people are far from the realities of it.</p>
<p><span id="more-1208"></span></p>
<p>Gaming is an industry that overstrides in its own depth, and was represented as such through the want of portraying the very confines of it is basic exertion in past E3&#8242;s. Developers would spend literally millions just to attract the bedaubed onset of crowds gushing in after waiting hours in line, hoping to generate that high from the buzz. But in that huge mist, the former Electronic Entertainment Expo was always an industry-only event, as it is right now. The problem? There just wasn&#8217;t any hard cracked rules by the ESA to begin with back in the 90&#8242;s. Now that it has, a majority of the public does not find it compelling and a few are running far to call it doomed. Everyone should take a look through the real scope this time.</p>
<p>5. <strong>Better Structure<br />
</strong></p>
<p>E3 in the past was simply a mess. The kiosks were literally everywhere, some didn&#8217;t even have a company representative present to give details, and overall most booths were mendacious. Around 3 of the Microsoft gaming booths were busted for two days, some Nitendo Wii&#8217;s weren&#8217;t functioning properly due to a shady sensor, Sony&#8217;s systems kept resetting due to faulty wiring and there was no help around the corner. As a result of the invite-only event now, there is more support to go around.</p>
<p style="text-align: center;"><a title="E3 2006 Booth Craziness" href="http://whatifgaming.com/wp-content/uploads/2008/07/e3lines.jpg" rel="lightbox"><img class="aligncenter size-full wp-image-1212" title="E3 2006 Booth Craziness" src="http://whatifgaming.com/wp-content/uploads/2008/07/e3lines.jpg" alt="E3 2006 Booth Craziness" width="500" height="375" /></a></p>
<h5 style="text-align: center;">Great. Now I Can Wait for 6-7 People of the Public at Each Booth to Finish the Entire Demo Before I Can Play.</h5>
<p>4. <strong>More Reliability </strong></p>
<p>As journalists, it is important to get all the information we possibly can for a title. This is isochronal to the last one where with more support comes an increased amount of reliability. You can count on getting the information after the invite only switch without being drowned out by the loud clangor of rowdy gaming fanboys next to you even when you&#8217;re practically trying not to yell to be heard.</p>
<p><a title="To meet big devs, all you have to do is walk up and start a discussion rather than them wearing big coats to stay hidden from an onslaught of gaming geeks." href="http://whatifgaming.com/wp-content/uploads/2008/07/pm.jpg" rel="lightbox"><img class="aligncenter size-full wp-image-1215" title="E3 2007 Peter Meeting" src="http://whatifgaming.com/wp-content/uploads/2008/07/pm.jpg" alt="E3 2007 Peter Meeting" width="500" height="333" /></a></p>
<h5 style="text-align: center;">Look How Fantastic This New E3 Is! And How Cool That Dog Is Too!</h5>
<p>3. <strong>No Booth Babes</strong></p>
<p>The booth babes. We do not mean to kill your fun. Or the excessively large sum you&#8217;re paid to stand around outside a booth to socialize with men &#8220;like us.&#8221; Or so she said, which was rather odd. Now I do not mean to be a braggart. I&#8217;m a good looking fellow, down to earth and top of the line from the Ivy&#8217;s, but even I didn&#8217;t understand this. Is that what they told you? To socialize with <em>us</em>. Eh, I do not blame ya. The booth babes not being there like previous conferences is really a move of common sense. <strong>Finally. </strong>It is great to have them there, but great companies do not need this marketing trick for their work. Great products speak for themselves and at the end of the day that&#8217;s what matters. <em>At least</em> it always did to us but somehow everyone else got wrapped up in these rather than the most important thing: the actual games.</p>
<p><a href="http://whatifgaming.com/wp-content/uploads/2008/07/bbabe.jpg" rel="lightbox"><img class="aligncenter size-full wp-image-1210" title="E3 2006 Booth Babe" src="http://whatifgaming.com/wp-content/uploads/2008/07/bbabe.jpg" alt="E3 2006 Booth Babe" width="450" height="338" /></a></p>
<h5 style="text-align: center;">He&#8217;s Asking <em>Me</em> What Game That Is? Creep.</h5>
<p>2. <strong>No More Waiting For Hours In Line or 180 minutes per game booth.</strong></p>
<p><a href="http://whatifgaming.com/wp-content/uploads/2008/07/lines-3.jpg" rel="lightbox"><img class="aligncenter size-full wp-image-1214" title="E3 2006 Lines" src="http://whatifgaming.com/wp-content/uploads/2008/07/lines-3.jpg" alt="E3 2006 Lines" width="425" height="283" /></a></p>
<p>We&#8217;d love for you all to be there. <em>Really.</em> We&#8217;d love for everyone under the sun and your families to come along so we have a chance at the <strong>Spanish Bull Run </strong>to the gaming stands just to get our coverage of the video games at an event that was always intended to be industry only.</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/OeR0fL9ofYY" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/OeR0fL9ofYY"></embed></object></p>
<h5 style="text-align: center;">This Is Why Bunnies Die.</h5>
<p>Thank the sweet forces of mother nature for aligning the balance and making sure it is extremely limited and we do not have to face a <strong>Jumanji </strong>scene. For those publications out there complaining about the invite only E3 model, check your bifocals.</p>
<p><a href="http://whatifgaming.com/wp-content/uploads/2008/07/e3-line-2.jpg" rel="lightbox"><img class="aligncenter size-full wp-image-1211" title="E3 2006 Crazy Line" src="http://whatifgaming.com/wp-content/uploads/2008/07/e3-line-2.jpg" alt="E3 2006 Crazy Line" width="500" height="375" /></a></p>
<p>1. <strong>Specialization</strong></p>
<p>All the factors combine together to finally create something memorable and straight to the point with future E3&#8242;s. We can finally get the information on the games we want fully, and do not have to run through loops and jump through rings of fire to get it. Everything is more organized and better processed as a whole. We can finally get the structure and knowledge as a whole, and that&#8217;s worth downsizing E3 even more if needed.</p>
<p>We can finally play our games without waiting for hours on end in an &#8220;invitee&#8221; line, and cover the games accurately and with ease for the first time without a desultory setting which makes plans crumble at their feet. All of you out there have our recommendation to stop moaning and some miffed publications that still complain about this to have a check up.</p>
<p>Finally, we&#8217;d like to give ESA our full support in their new model and encourage them to keep the E3 Media and Business Summit by the invite model, and let the public have fun at their E For All. Keyword: All.</p>
<p><strong>Article Sponsored by and Paid for by: The Entertainment Software Association (ESA). &#8211; </strong>This line is a joke. Good work in figuring it out by yourself.</p>
<p>Check back when E3 2008 begins as we will give you our own exclusive coverage right here at WhatIfGaming.</p>
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		<slash:comments>31</slash:comments>
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		<title>Late Night With WhatIfGaming: EP03 &#8211; Not Good.</title>
		<link>http://whatifgaming.com/late-night-with-whatifgaming-ep03-not-good</link>
		<comments>http://whatifgaming.com/late-night-with-whatifgaming-ep03-not-good#comments</comments>
		<pubDate>Fri, 11 Jul 2008 11:28:28 +0000</pubDate>
		<dc:creator>Usman Ihtsham</dc:creator>
				<category><![CDATA[Clips]]></category>
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		<guid isPermaLink="false">http://whatifgaming.com/?p=1182</guid>
		<description><![CDATA[The &#8220;Late Night With WhatIfGaming&#8221; is a new series feature of ours. No, it will not have the little blue icon but it is going to be just as significant. Every week we are going to be doing either a video or post about anything we want to show or discuss on (you guessed it) [...]]]></description>
			<content:encoded><![CDATA[<p><center><embed src="/videos/bsoi.mov" height="279" width="420" href="/videos/EP03.mov" target="myself" controller="False"></embed></center></p>
<p><strong>The &#8220;Late Night With WhatIfGaming&#8221; is a new series feature of ours. No, it will not have the little blue icon but it is going to be just as significant. Every week we are going to be doing either a video or post about anything we want to show or discuss on (you guessed it) very dark and late nights.</strong></p>
<p>Just do not find yourself in this situation.</p>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
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		<title>Late Night With WhatIfGaming: EP02 &#8211; Sike.</title>
		<link>http://whatifgaming.com/late-night-with-whatifgaming-ep02-sike</link>
		<comments>http://whatifgaming.com/late-night-with-whatifgaming-ep02-sike#comments</comments>
		<pubDate>Sat, 05 Jul 2008 21:32:41 +0000</pubDate>
		<dc:creator>Usman Ihtsham</dc:creator>
				<category><![CDATA[Clips]]></category>
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		<guid isPermaLink="false">http://whatifgaming.com/?p=1174</guid>
		<description><![CDATA[The &#8220;Late Night With WhatIfGaming&#8221; is a new series feature of ours. No, it will not have the little blue icon but it is going to be just as significant. Every week we are going to be doing either a video or post about anything we want to show or discuss on (you guessed it) [...]]]></description>
			<content:encoded><![CDATA[<p><center><embed src="/videos/bsoi.mov" height="279" width="420" href="/videos/littles.mov" target="myself" controller="False"></embed></center></p>
<p><strong>The &#8220;Late Night With WhatIfGaming&#8221; is a new series feature of ours. No, it will not have the little blue icon but it is going to be just as significant. Every week we are going to be doing either a video or post about anything we want to show or discuss on (you guessed it) very dark and late nights.</strong></p>
<p>Don&#8217;t be lame. But you can try.</p>
]]></content:encoded>
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		<slash:comments>29</slash:comments>
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		<title>Late Night With WhatIfGaming: EP01 &#8211; Ugleh!</title>
		<link>http://whatifgaming.com/late-night-with-whatifgaming</link>
		<comments>http://whatifgaming.com/late-night-with-whatifgaming#comments</comments>
		<pubDate>Wed, 02 Jul 2008 10:05:42 +0000</pubDate>
		<dc:creator>Usman Ihtsham</dc:creator>
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		<category><![CDATA[BioShock]]></category>
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		<guid isPermaLink="false">http://whatifgaming.com/?p=1173</guid>
		<description><![CDATA[The &#8220;Late Night With WhatIfGaming&#8221; is a new series feature of ours. No, it will not have the little blue icon but it is going to be just as significant. Every week we are going to be doing either a video or post about anything we want to show or discuss on (you guessed it) [...]]]></description>
			<content:encoded><![CDATA[<p><center><embed src="/videos/bsoi.mov" height="279" width="420" href="/videos/bioshockln.mov" target="myself" controller="False"></embed></center></p>
<p><strong>The &#8220;Late Night With WhatIfGaming&#8221; is a new series feature of ours. No, it will not have the little blue icon but it is going to be just as significant. Every week we are going to be doing either a video or post about anything we want to show or discuss on (you guessed it) very dark and late nights.</strong></p>
<p>We are currently having fun with a very special game (and one we rate very highly): BioShock, already released on the 360, and PC. And from our very favorite scene (not a spoiler of sorts) from the game, we have posted a nice video above.</p>
<h6>For those of you wondering: yes, it is running at greater than 140 frames per second on PC at 2560&#215;1600, DX 10, everything turned on. The GPUs are SLI GTX 280&#8242;s and the machine has a ton of RAM for the meal.</h6>
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