After a decade, Garrett has returned in the shadowy robes of the night – as the Master Thief that he is in Thief 4. The gameplay in Thief 4 takes elements of the old, but retains few. The developers at Eidos Montreal wanted to advance into a new market console territory through fresh gameplay and exciting ambiance, but missed some key marks in both of these areas.
Assassin’s Creed IV: Black Flag Interview World Exclusive / Part 2 / In-Game Comparison Shots 360 VS PS4
We asked the team just a few more questions left unanswered and a ton of comparison shots right from the studio. After the jump, ye scurvy sailor!
Assassin’s Creed IV: Black Flag Interview – Next Generation VS Current Generation, Console Versions Detailed
We caught up with the Assassin’s Creed IV: Black Flag team in a world exclusive interview detailing the exact differences between current gen and next-gen. Many people have e-mailed us wanting to know exactly what they are, and we have delivered. Interview after the break! (Video Demo included)
The rustles rise beneath while the sea splash slowly rises, giving room to the protruding smell of fish and the wafts of seabreeze air against the half-open nostrils of Edward Kenway, the most ruthless assassin first and pirate second of the early 18th century. The gameplay covers many elements in the beautiful vistas of the jungles and desolate island shrubbery scattered across the world, with equally dangerous and fiery parts of the world with the smell of the burning mast of another pirate ship. Assassin’s Creed IV: Black Flag lets you learn the Davy Jones locker combination of fun even if it fails to create something truly memorable in some areas.
A winged dark-robed figure approaches a thug at night and swoops down and rampages him to the ground. This is Batman: Arkham Origins, crafted by Warner Bros. Montreal, which takes The Dark Knight to a familiar territory of gameplay and invigorates it with a brand new larger environment and multiplayer predator mode. Batman: Arkham Origins sticks very closely to the old formula that its predecessor Batman: Arkham City has, which is both a wise choice and one that lacks the notion that further creativity may proof useful.
NBA 2K14 does very little to earn its money other than updating rosters to August 3rd, 2013 and adding some minor improvements over NBA 2K13, all of which insurmountably accounts to very little. 2K Sports have quite possibly outdone their previous installment’s mediocrity in this new title and created a basketball game that has essentially convinced a gullible audience to keep shelving out money for its money-maker staple like a bad oil salesman at a carnival convention. While NBA 2K14 improves on things, it is very little to deserve the MSRP of $60.
Sam Fisher is reborn in Splinter Cell: Blacklist – invigorating a new birth to the stealth franchise. The action is rampant, the dialogue and scenery are at a high, and the game mechanics remain nostalgic to the fun of pre-Conviction days. While the action is certainly up on a high scale in Splinter Cell: Blacklist, the elements of the Blacklist threat in terms of the mission structure remains loosely segmented and follows a more structured mission that delivers story that is afraid of breaking the formulated element.
Civilization V: Brave New World Expansion pack is not worth your money. Rather it is the equivalent of flushing your money down a toilet and tossing in lighter fluid with a candle-lit emulsion. Firaxis has made significant upgrades to the combat mechanics and beautifully welcomed additions to Civilization V’s diplomacy and victory options, however, they have completely forgotten a large portion of one type of game mode: multiplayer.
The clouds are piercing the morning air with their incandescent colors, as my lungs fill up with the sweet rubescent scent of the morning air over Columbia’s horizon. This is BioShock Infinite, a title which brings a fantastical world alive in the sky similar to Laputa: Castle In The Sky. BioShock Infinite shatters a new ground-breaking reality in terms of storyline atmosphere that is reminiscent of BioShock itself. Irrational Games has created another glorified masterpiece in terms of gameplay structure, environment, ambiance, sound and much more. BioShock Infinite itself skyrockets to sky-breaking depths and keeps transcending its own bounds with gameplay that blends the traditional elements of BioShock and brings it to infinite lengths in BioShock Infinite.
Crysis 3 is a technical acheivement that reinvigorates life and sees a medley blend between the second and first titles. Crysis 3 takes the open-world adventure exploration of Crysis, and takes a blend of linear pathism from Crysis 2 to create something that is surprisingly in the midpoint of these two titles. While old-time fans of the series would have preferred a more open-world Crysis, Crysis 3 offers something unique in direction of storyline, pacing, and mission variety that somewhat make up for any lack of gameplay features. The multiplayer is still relatively boxed and generic, but the single-player campaign shines not only on consoles, but greater on high-end PC’s.
Dead Space 3 reintroduces Isaac Clarke, who happens to quite possibly be one of the unluckiest engineers in space history. Visceral Games’ Dead Space 3 brings the survival horror genre to a more action-thriller spin with the introduction of a second character who is welcomed, thereby breaking away from the palpable fear of isolation in the first two series. While Dead Space 3 retains quite a lot of thrills to be had, much of the storyline is bleakly blatant and the actual character development has diluted into something rather disappointing.