Splinter Cell: Conviction Preview – Sam Fisher Is Not The Same

Splinter Cell: ConvictionSam Fisher is simply not the same in Splinter Cell: Conviction. With a brand new look, amazing hair, and a different attitude, he is simply good looking and an unbelievably anticipated force in the Xbox 360 and PC lineup for 2009. Along with the better structure, Sam Fisher goes rogue and walks away from having an operator in his ear all the time for the forces. His mission: vengeance. His cause: to kill the drunk driver that killed Sarah Fisher in Double Agent. After evading the authorities in Double Agent, Sam is officially undercover two years later. The focus shifts to the theme of daylight and high contrast colors with a brown tone luminance. With his hunt for personal revenge, Sam’s quest will take him across the globe from Malta and then, eventually, Washington in an epic controversy that is not just a simple hit and run after all. As a fugitive on a vendetta, Sam is without his usual Swiss Army Knife or his other gadgets and most notably his suit. Instead, he presents a fashion worthy of ‘Top Sexy Men 2009′ with an Alfani coat, a Versache backpack, and rough collar blazer by Marc &Ecko. This time around, weapons will be gained from downed enemies.


Posted By: Usman Ihtsham
ON Wednesday, June 3rd, 2009
4:01 PM

God of War III Preview: Kratos Goes Roar

God of War III E3 09 PreviewGod of War III is a highly anticipated title that PlayStation owners have been looking forward to for more than 2 years and finally their requests and pleas have been answered to revive this mythological tale of Kratos, a God of War that sought to end the life of Zeus in the 2nd iteration. The third God of War will finally end this bitter feud that was left unresolved from God of War II.


Posted By: Usman Ihtsham
ON Wednesday, June 3rd, 2009
8:08 AM

WhatIfGaming E3 2009: Xbox 360 Milo & Kate Exclusive Preview – Peter Molyneux + Steven Spielberg Let Us Experience Milo

E3 2009: Project Milo / Natal Preview

It was shocking to imagine a world of a simple lad called ‘Milo,’ letting us interact with all its surroundings and what not. We were contacted a while ago by Lionhead Studios to have a chance to “play an unannounced title” that we remained very skeptical about: Fable III – Black & White III? Could it be? Nope. The result was even better: Natal. Project Natal is the code name for the new controller-free gaming and entertainment experience led by Microsoft. If that was not innovation aside, Alex Kipman, who started the project from his origins in Brazil, chose Natal, a city along the northeastern coast of Brazil, as a tribute to his country. Latin-wise, Natal means “to be born.” This is exactly what Microsoft Corporation did yesterday: they allowed people to be born for the first time in a new groundbreaking genre.


Posted By: Usman Ihtsham
ON Tuesday, June 2nd, 2009
5:36 PM

Sony Gamer’s Day 2009: inFamous, Uncharted 2, White Knight Chronicles, and MAG

Sony Gamer's Day 2009 Event

Sony invited our staff to the Sony Gamer’s Day Event in Los Angeles for April 20th and we got a hands on look at some of the hot Sony titles indicated above. All in all, we will not be previewing each of these as the hands on we received were not extensive enough to truly write a decent preview for (except inFamous for which five levels were shown) but we will let everyone in on this much: Sony Computer Entertainment is showing a lot of promise for their 2009 titles, with many still yet to be seen and some confirmed still not be shown at E3: Heavy Rain being one of them.

An inFamous preview will not follow in light of the easy accessibility to the demo. We played inFamous before only twice already, excluding Gamer’s Day for the third time. Yet, each time, there is not enough coverage for a preview (which we still keep in-depth). 1 hour is decent time to preview this game,  but not enough for our standards.

Posted By: Usman Ihtsham
ON Monday, April 27th, 2009
12:45 PM

Fracture Multiplayer GC 2008: For The Drooling

Fracture Team

Fracture is one tumultous, earth shattering, mind numbing game in the best sense. Having played it at E3 previously, we loved it and so did 1,000 other industry specialists to nominate it for several of our Best of E3 Awards Prize. Fracture features a world which can dynamically change according to what the user does to it. Nothing goes as far as to dent just a texture, but the entire scope of reality is bent along with merciless player combat.

LucasArts, the developer of Fracture (FYI for those of you under a rock), has revealed to us multiplayer details regarding the game and several weapons. The self-explanatory modes with 12 people supported online are:

  • Free For All: Free For All! Do anything.
  • Capture The Flag: Capture the flag with lava in middle
  • Break In: Break into a base of a team inside a huge building structure.
  • Excavation: Spikes give points per team. Team with most points at end wins.

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Posted By: David Jeffers
ON Thursday, August 21st, 2008
7:54 PM


Silent Hill: Homecoming Preview – The Home Road

Silent Hill 5: Homecoming Preview

Ever since Silent Hill 4: The Room, Konami Digital Entertainment has been looking for a way to make the Silent Hill experience grittier, in a world of breadth and lascivious terror. With the announcement of Silent Hill: Homecoming, Konami shows that they have not only the production quality to make something very gritty, but the sheer amount of variety in an all open world where the norm is horror around the corner. Alex Shefield is the unfortunate caught in the dreary microcosm of Silent Hill after his brother goes suddenly missing. Throughout the world, Shefield will not only fight the existence that is the residents of Silent Hill, but will try and fight the bounds of reality itself through investigation and discovery.


Posted By: Usman Ihtsham
ON Tuesday, July 29th, 2008
11:18 PM