WhatIfGaming: Best Of 2011 – Game Of The Year Awards

WhatIfGaming Game Of The Year 2011 Awards

The highway of our heart never ceases to the speed limit. Constantly becoming variable throughout the year, the speed of the thrills in newer titles and greater sequels have kept us seeing the wonders of a road that seems to be endless. Once again the highway creates memories which leaves us alone at the passenger seat of life looking out at the night sky of remembrance. Some of us have conquered the hype of ordinary titles, the injustices of mediocre talent, and those games which have shown a devotion to game design which is more about marketing than true gameplay throughout the year. Alas in the confines of these terrible titles, there are those which reaffirm the very nature of recognition and praise, those which dare immensely and conquer the year with their prowess.

It is with pleasure that we provide the millions of anticipated readers what they have been waiting for since the dawn of 2011: the video game industry’s most exceptional and gratified WhatIfGaming 2011 Game Of The Year Awards ceremony, presenting its official Game Of The Year awards before anyone else with a collective decision from industry experts and WhatIfGaming editors worldwide through its defined rigorous selection process which focuses on industry and developer recognition. The moment you all have been waiting for is finally here. Similar to the previous years, WhatIfGaming is first to give out Game of the Year Awards this year. See the Worst Game Of The Year and laugh at its shortcoming or weep for it, ponder about the cohesiveness of Best Script, or play through a title again to experience Best Voice Acting gone unnoticed by some.

Happy Holidays and Happy New Years to our beloved millions of WhatIfGaming readers! See you all in 2012.




Posted By: Usman Ihtsham
ON Wednesday, November 30th, 2011
10:00 PM



Assassin’s Creed: Revelations Review – The Lustrum Of A Lifetime

Assassin’s Creed: Revelations reveals everything in a storyline epic title of the year that took more than five years to complete. Ubisoft Montreal has kept the same action as its incredible predecessor from Assassins Creed: Brotherhood, the title which focused on the next adventure of Master Assassin Ezio Auditore da Firenze. Multiplayer action is still fast paced while a bit more refined, and the singleplayer campaign mode is just as adventurous and bloody. Regardless of these aspects, single-player mode does suffer from a few inherent flaws but manages to make a title that is quite possibly one of the best Assassin’s Creed titles to date. Altair Ibn-La’Ahad and Ezio Auditore da Firenze show the world that being an assassin is just the beginning in what becomes a title all about revealing everything in the secrets of the Assassin order.

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Posted By: Usman Ihtsham
ON Friday, November 18th, 2011
3:50 AM



The Elder Scrolls V: Skyrim Review – The Dragonborn Oblivion Prophecy Relived

Mountains start off as terrain regions of rock that accumulate a wealth of life, habitat, and moreover weather for ages to come. Tamriel’s mountains share their wisdom with the Elder Scrolls written on paper that can never be altered, and these Aedric Prophecies in return speak of these lands that hold unknown origin and magic in their existence. The mountains age with the times, and they see the struggles that make them the immutable forces of power and vast exploration beyond archaic and even a message for future prosperity. Whether through Morrowind or Oblivion, the mountains along with the lands have stood a test of time in man’s struggle for history and chronology. The Elder Scrolls V: Skyrim brings back the beauty of Elder Scrolls IV: Oblivion and makes a world that is illustriously one of the most breathtaking environments ever created in 2011 for a video game. Through a profound development of customization, historical Elder archives of the Dragonborns, and a story to tell in all of its provincial lands, The Elder Scrolls V: Skyrim transports players into a medieval realm of Nordic refinement with the insatiable ceremoniousness of lands that are never forgotten and moreover so mysterious. Every abysm of The Elder Scrolls V: Skyrim has adventure through limitless cultures brimming with the role of every person, whether it is by a grievous fire attack, a sharp but swift strike of the blade, or the devious subtlety in the stealth of a thief. The Elder Scrolls V: Skyrim opens a fairy tale in a video game title inspired by every Elder Scrolls title created, bringing back the last prophecy of one of the noble Elder Scrolls to life and effectively revealing to us the vast knowledge and truths revealed in the sacred pages of the Elder Scrolls themselves and the dragon language of the past.

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Posted By: Usman Ihtsham
ON Tuesday, November 8th, 2011
8:19 PM



Uncharted 3: Drake’s Deception Review – The Legacy Of Atlantis & Sir Francis Drake

Be careful what you wish for. Dreams are never equal, and sometimes they can turn out for better or worse. Uncharted 3: Drake’s Deception revives the fortune hunter experience that we have all been craving. Explosions, double-agendas, criminals, conspiracy, action, and adventure come as part of the third transmigration by Naughty Dog. All of these are normal to Nathan Drake, but to everyday non-adventurism people, Uncharted 3: Drake’s Deception gives us a chance to live the life of an adventurer who shows us discovery is never easy. Uncharted 3: Drake’s Deception creates a gem of an action adventure thriller that fans of anything enthusing and over the top will find solace in, whether it is through pulling a grenade clip from an enemy’s belt buckle, or smashing a bottle in an enemy’s face at a lowly-lit bar scene. Uncharted 3: Drake’s Deception has certain modes that lack excitement when it comes to the multiplayer cooperative gameplay, but these modes hardly hinder the experience that Uncharted 3: Drake’s Deception combines to make in an indelible package of extraordinary depth. Uncharted 3: Drake’s Deception takes anyone and makes them live and breathe the life of an adventurer, filled with dangers, explosions, and pitfalls for good measure. Regardless of whom you are, you can walk away feeling like an explorer of the times.

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Posted By: Usman Ihtsham
ON Saturday, November 5th, 2011
9:03 PM



Batman: Arkham City Review – The Dented Crown For A Better King

This night of Gotham has never seemed so blighted, congested with the echoes of Joker’s maniacal laugh as the world turns upside down with a semblance of ordered chaos. Rocksteady Studios’ Batman: Arkham City takes elements of Batman: Arkham Asylum and pushes it to a level which unfathomably creates one of the most heroic and daring licenses to make a name for itself in the video games industry through a sequel. The realm of licensed video game content has always seen its shares of abhorrent titles (Batman Begins in particular) or disastrous game to film transition rights. Batman faces the greatest challenge of his time, coupled with a level of combat that is smoother with its share of button mashing melee repetition. Through a rampageous contrast of the night’s wonders, Batman: Arkham City takes The Dark Knight’s veil of black justice with fervor, expanding it to a new definition through extraordinary free-roam and a storyline that is as memorable as the definition of a plot itself. Arkham City may just be the end for Batman, or at least the psychotic personalities within hope for this outcome to spill the blood of The Dark Knight.

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Posted By: Usman Ihtsham
ON Friday, November 4th, 2011
6:13 AM



Battlefield 3 Review: With Bad Company Like This, Who Needs War?

Battlefield 3 is the most anticipated first-person shooter game to be developed by EA Digital Illusions CE and the wait has been in the aptitude of extraordinary vain for Battlefield 2 hardcore fans of the series and lovers of fulfilling first-person shooters alike. Battlefield 3 does try to holster its weapon into the satchel of justice, particularly besides the realm of disappointment. There are guns, vehicles, multiplayer modes, and even a single-player storyline haphazardly thrown in for good measure but sadly all of these things create a sense of disillusionment; The level of action and intensity is bland with every shot no matter what mode considering most are hardly differentiated, and the vehicles along with the storyline prove the dimensional analysis that a video game can be beautiful visually and still play out with a mediocre thump. While Battlefield 3 will find its solace in the hands of those who enjoy bad company with a little thrill, it will find itself sooner in the comforting embrace of a bargain bin come December.

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Posted By: Usman Ihtsham
ON Sunday, October 30th, 2011
2:50 AM



Ratchet & Clank: All 4 One Review – Four Is A Charm

Ratchet & Clank: All 4 One is the latest thrilling title in the Ratchet & Clank series to emerge out of Insomniac Games newly relocated North Carolina HQ for fans everywhere waiting to play an adventure that is cooperative entertainment realized. “Mayhem” is hardly the word when it comes to Ratchet & Clank: All 4 One, which combines beautiful scenery and over-the-top boss battles to bring together rivals and friends alike. Despite the length of the game as relatively short, there is a lot of fun to be had fighting baddies or latching onto your cooperative partner to save your life. Ratchet & Clank: All 4 One is an exciting adventure that any fans of Ratchet & Clank will find enjoyable.

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Posted By: Usman Ihtsham
ON Thursday, October 27th, 2011
4:45 PM



Dark Souls Review: The Failure Of Game Design

Step into the world of death and monsters. Third-person action Role Playing Game (RPG) Demons Souls, debuted by publisher ATLUS and developer FromSoftware with sound game mechanics, but unfortunately lacked any real substance; there was a missing concept of a true online system, supplanting orbs for people, and finally a death experience that heightened difficulty of the gameplay to an extreme high. While difficulty is surely a subjective experience, the implementation is hardly anything but objective, which previously gave the Demons Souls creators the inconceivable notion that extreme difficulty is something more than a boorish attempt at making a game discernible in a market where most games. The sad fact is, lack of balance aside in Dark Souls, difficulty has clearly been made a tool that serves as a spectrometer for a a terribly aggravating game experience not based on actual complexity of difficulty, but rather in the Neanderthal notion that difficulty “just makes a game better.” Monsters are endless in their boring dungeon-raid assaults, certain gameplay design elements with huge bosses are flawed in the design aspects to kill them properly without backtracking for better equipment, and moreover Dark Souls lacks any strong rewarding experience other than the satisfaction of having finally completed an aggravating 15+ hours of gameplay.  Dark Souls does have solid elements in terms of visual aesthetics of enemies, traditional inventory and button mashing, but even these are hardly enough to keep it from appearing more than a button mashing disaster of massive proportions.

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Posted By: Usman Ihtsham
ON Saturday, October 22nd, 2011
2:47 AM



RAGE Review: Raging Tragedy

Imagine a wasteland that appears beautiful, winds roaming around the crevices of a vast mountainous terrain; now, imagine this place completely and utterly devoid of a good storyline and gameplay and you end up with RAGE. While the title provides mediocre action at best, RAGE carries a ragingly disappointing gameplay style as it is a game which lacks a lot and delivers very little for its price other than an online simplistic rodeo racer through a huge Motorstorm-like designed world. Bethesda Softworks and id Software have tried to make RAGE something unique, given the characters are dressed in a outlandish way and the environment itself is beautiful, but sadly a disconcerting storyline with gameplay mechanics next to nothing but point and shoot make it stale beyond belief than just a deserted region.

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Posted By: Usman Ihtsham
ON Tuesday, October 11th, 2011
5:48 AM



FIFA Soccer 2012 Review: Dynamic Realism

FIFA Soccer 2012 is back and with a vengeance from its 2011 counterpart, which was impressive as much as it was crisp in visuals and gameplay. FIFA 2012 brings back the skills of the team-gameplay coordination with newer realistic animations, engaging online modes, and finally a presentation style that is still iconic regardless of any problems the game mechanics itself has. The formula has been tried, tested, and proven and Electronic Arts really felt the need to keep to the same formula. Whether or not this was a great decision is meant to be seen.

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Posted By: Usman Ihtsham
ON Wednesday, October 5th, 2011
1:52 AM



Resistance 3 Review: The Chimeran Phenomenon

The sky is recrudescent red: smoke fills the gloomy backdrop of a fallen nation with remnants of freedom nonexistent in the eyes of the Chimera, a visceral alien race dedicated on the genocide of what we call Earth. Resistance 3 provides the next cinematic Chimeran action adventure first person shooter title by Insomniac Games and Sony Computer Entertainment, gracing the world with a trilogy that composes of history of the world in an outer realm where aliens invade earth in the mid-1900s. Resistance 3 develops a smart and sophisticated single-player campaign that honors the name and the series. Resistance 3 is immaculate in presentation, style, music, and the online cooperative gameplay with a 16-player competitive Human vs. Chimera mode brings everything to a graceful and powerful base note. Resistance 3 is the metamorphosis of a series from great to superbly graceful, showing everyone that alien invasion titles can come in multiple depths of substance and are without undying vehemence and power.

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Posted By: Usman Ihtsham
ON Tuesday, September 6th, 2011
7:03 PM