Final Fantasy XIII Review – The Intrinsic Contention

The battle within finally begins. Final Fantasy XIII captures the true nature of story-telling in the pages of gameplay that make up the masterpiece of the narrative. Final Fantasy XIII ensorcells players into a world of action, and a contrasting dichotomy of good vs. evil which furthers the nurture and attention that an elegant storyline requires. The struggles make us forlorn to the protagonist, the themes make us feel in tune within the world, and the form and mood of the storyline allow us to experience a decent narrative. Final Fantasy XIII uplifts the senses in its outline through encapsulating the audience in a RPG with unforgettable storyline which grasps our hearts, a diverse cast with personalities that are a wonder to discover, and presenting a unique piece of art designed with Fabula Nova Crystallis in mind after a long wait which was well deserved. Despite problems of repetition through the linearity, Final Fantasy XIII brings form of emotional tenacity that is tangible every minute within the world of Cocoon, and action which engages the audience through every plot-twist woven through drama.  Final Fantasy XIII acquiesces a storyline that is exceptional, achieving some level of respect in the name of the Final Fantasy series.

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Posted By: Usman Ihtsham
ON Tuesday, March 9th, 2010
12:00 AM



Battlefield: Bad Company 2 LE Review – With Such Bad Company, Who Needs Enemies?

Battlefield: Bad Company was a premiere shooter that marked the entry of DICE into the first-person shooter series category designed for consoles exclusively on June 23rd, 2008. Bad Company offered singleplayer, a decent online offering of 24 players from the native 64 from Battlefield’s 1 and 2, and provided a venue for console shooter fans to play if they did not fancy Call of Duty: Modern Warfare on Nov 7th, 2007. Bad Company offered a markedly watered down version similar to elements of Call of Duty: Modern Warfare in terms of multiplayer minus the ranks and perks system.   Not surprisingly enough, Battlefield: Bad Company 2 is a sequel that uses the same formula and delivers on what the first title came close to doing itself: being a game with an unoriginal storyline of revenge and profit centered on repetitive gameplay and missions structure, while capitalizing on the online warfare craze with bland online elements revolving around statistic aficionados that find an all too endless joy in the clunky destruction engine of the environment’s flawed realistic scope.

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Posted By: Usman Ihtsham
ON Wednesday, March 3rd, 2010
10:50 AM



Heavy Rain Review: The Origami Killer Is Ready For Us

The world has evolved games into two categories that are both worth a closer reveal. The high budget ‘blockbuster’ titles can become very generic and live on an established name whereas smaller titles which are full of creativity just do not pack the punch compared to a bigger offering. Heavy Rain is a refreshing title that has the major themes of a large release yet has the innovation and creativeness within the storyline and production value needed to really make this stand out from the rest. Created by Quantic Dream’s inspiration from Indigo Prophecy and renewed sense of exploration and experiment, Heavy Rain takes psychological thrill with attention to details and dares to do things which other titles simply do not try. Unfortunately with such minutiae of details, Heavy Rain comes bundled with large errors such as generic voice acting, and a lack of combat interactivity for an action thriller that all take their toll.  Regardless of the issues, Heavy Rain provides a great sense of exploration and takes innovative steps to draw players into a fascinating story full of intrigue and mystery.

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Posted By: Stuart Blair
ON Thursday, February 18th, 2010
12:03 PM



MAG Review – A New Massive Leadership

Look above you as hundreds of people are parachuting towards their objectives. MAG reveals player ipseity through central command and engaging 256-player online matches that are a sight for the eyes to see. MAG is another wonderful creation from Zipper Interactive and Sony Computer Entertainment  (SCEE) to delve players into the strife of combat and the grueling circumstances in which it revolves.  While skirmishes are close and personal on an objective-based scale, MAG provides the thrill of bullets flying through the air and teamwork at an apex that is hard to withstand. MAG is without its problems such as small repetitive elements throughout the overall tone of the game, but becomes completely exhilarating during the moment. MAG undoubtedly presents a prodigious look into warfare and combat through an immense venue of a lot of squads and too much action at the same time. MAG is filled with objectives for different teams, formidable enemy squads, incredible map design, and a lot of opportunities to use individual skills and teamwork along with objective coordination to earn a powerful reward: the feeling of being a soldier and fighting for a greater cause.

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Posted By: Usman Ihtsham
ON Thursday, February 11th, 2010
1:55 AM



BioShock 2 Review: Haunting Horripilations

1968 has never been so cold and the water never this damp. Awaken as Subject Delta in 2K Marin’s BioShock 2, the sequel to BioShock that introduces the gaming world to an unraveling Dystopia in which philosophical individualism and seeping autocracy haunts the flooded corridors. BioShock 2 takes a very daring road to build upon the exotic backdrop of BioShock in which a plane crash lands the Protagonist Jack Ryan to the mysterious underwater world of Rapture. 2K Marin valiantly creates a new and recognizable atmosphere into a completely different storyline that evokes the responses through totalitarian dictatorship, improved gameplay based upon similar game interface as BioShock, and furthered incredible variety when it comes to the chills and haunting images that Rapture exudes. BioShock 2 furthers improvements and shooter mechanics beyond the first one and continues to up the par with a multiplayer mode from Digital Extremes. While something about the atmosphere, however, is not quite on par with the first title as things seem all too familiar and lose their substance that made the microscopicity of the original so daring, BioShock 2 still creates an atmosphere that is engaging and still very much provoking.  BioShock 2 incontestably creates an atmosphere that is prominent regardless of the familiarity that veteran players might feel and new players might not completely believe.

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Posted By: Usman Ihtsham
ON Monday, February 8th, 2010
11:17 PM



WhatIfGaming: Best of 2009 – Game Of The Year Awards

WhatIfGaming - Game Of The Year 2009 Awards

WhatIfGaming - Game Of The Year 2009 Awards

It is with proud pleasure that we ask all of you to join us to celebrate the 11th year anniversary of our WhatIfGaming and read all about the video game industry’s most exceptional and gratified 2009 titles specially chosen by us here again this year. Similar to the previous year, WhatIfGaming is first to give out Game of the Year Awards this year. We just rolled out the red carpet and the winners for 2009 are here with us live!

Happy Holidays and Happy New Years to our beloved millions of WhatIfGaming readers (this means you)! See you all in 2010.




Posted By: Usman Ihtsham
ON Saturday, December 12th, 2009
4:31 AM



The Saboteur Review: Not Stuck In Black and White

When the words ‘game’ and ‘World War II’ are mentioned in the same sentence, everyone has a stock image of a first person shooter storming the beaches of Normandy. The Saboteur deviates from this redundant, tired look and lets you feel like a small part of a more rewarding cause. Rather than being a soldier, the gun-for-hire aspect gives the player a greater sense of accomplishment which works exceptionally well during the harrowing scene of one of the most brutal times in recent history.

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Posted By: Stuart Blair
ON Saturday, December 12th, 2009
3:36 AM



Assassin’s Creed II Master Assassin’s Edition Review: A New Life, A New Creed, A New Beginning

Assassin's Creed II Review: A New Life, A New Creed, A New Beginning

Come from the rooftops, steadfastly swift direction at night, let your blades be the serene guide. As an assassin you will learn: truth is written in blood. Assassin’s Creed I abashed players worldwide by allowing them to explore the political depth of war and intrigue through the eyes Altaïr Ibn-La’Ahad, an assassin dedicated to a group interested in shifting the pace of The Crusades in a war against the Christian Orthodox Templars. Unfortunately, repetitive gameplay combined with a poor set of voice acting contributed to the fall of Assassin’s Creed I as a mediocre title with no variety. Ubisoft is marked with unfaltering dedication and persevering power when it comes to Assassin’s Creed II. Assassin’s Creed II completely alters the perception of the prequel, providing stunning gameplay, brilliant voice acting, and most importantly than the former: a medley of variety that is badly needed for any game to be a success. Ubisoft’s Assassin’s Creed II heralds a vivacity unseen of the Assassin’s Creed saga, and pronounces an unwavering view of the life and struggle of what it takes to defend the honor of family in Renaissance Italy.

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Posted By: Usman Ihtsham
ON Thursday, November 19th, 2009
7:35 PM



Call of Duty: Modern Warfare 2 Review – War And His Hidden Beauty

Call of Duty: Modern Warfare 2 Review - War And His Hidden Beauty

It has been two years since Infinity Ward has let the giant known as Call of Duty 4: Modern Warfare loose. Once Call of Duty 4: Modern Warfare had been released from its cage, and was able to flex its massive guns, it had quickly taken over the First Person Shooter genre and had sold the most number of any action titles at the time. Fast forward to present day and Infinity Ward has catapulted us into the future of Modern Warfare. Call of Duty 4: Modern Warfare has become exhausted from all the flexing in the last two years, and because people have found the creature’s weak spots, Infinity Ward has decided to release an evolved and more enhanced creature that goes by the name: Call of Duty: Modern Warfare 2. Beautiful environments, a real modern warfare grasp that enscorcels any shooting buff and delivers a realistic combat feel that allows Call of Duty: Modern Warfare 2 to once again take over, and to show the audience what true war means.

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Posted By: Berk Erilmez
ON Friday, November 13th, 2009
9:00 PM



Dragon Age: Origins Review – Marvel At Perfection, For It Is Fleeting

Dragon Age: Origins Review - Hail The Grey Warden

Escape into a world of boundless proportions as a Grey Warden in Thedas, contributing to the last known legendary order of guardians that exists to this day in BioWare’s Dragon Age: Origins. Dragon Age: Origins marks the awakening of BioWare into the realm of dark fantasy epic tales and vernacular of a world so lively and capturing. Abilities, skills, specializations and over hundreds of talents and spells in a massive world creates a unique and stimulating invigoration despite whatever small problems present itself in Dragon Age: Origins. Made to excel at a new realized façade, Dragon Age: Origins represents the modern re-chimera of the party based fantasy role-playing fame, filled with an staggering storyline and fused with an unforgettable world with interesting characters and hundreds of quests, creating a long to be remembered title in the mark of video game history.

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Posted By: Usman Ihtsham
ON Friday, November 6th, 2009
5:00 PM



DJ Hero Review: Spin The Turntable

DJ Hero Review

Musicians can finally be made through the effort of a deck, and the harmony of music combined with game mechanics through plastic peripherals to create the experience of music professionals. Rock Band and Guitar Hero brought the feeling of playing a guitar and feeling like a Guitar ‘Hero’ to many amateurs and professionals across the continents. DJ Hero allows players to feel like DJ’s without the need to be one.

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Posted By: Usman Ihtsham
ON Thursday, October 29th, 2009
5:18 AM