The highway of our heart never ceases to the speed limit. Constantly becoming variable throughout the year, the speed of the thrills in newer titles and greater sequels have kept us seeing the wonders of a road that seems to be endless. Once again the highway creates memories which leaves us alone at the passenger seat of life looking out at the night sky of remembrance. Some of us have conquered the hype of ordinary titles, the injustices of mediocre talent, and those games which have shown a devotion to game design which is more about marketing than true gameplay throughout the year. Alas in the confines of these terrible titles, there are those which reaffirm the very nature of recognition and praise, those which dare immensely and conquer the year with their prowess.
It is with pleasure that we provide the millions of anticipated readers what they have been waiting for since the dawn of 2011: the video game industry’s most exceptional and gratified WhatIfGaming 2011 Game Of The Year Awards ceremony, presenting its official Game Of The Year awards before anyone else with a collective decision from industry experts and WhatIfGaming editors worldwide through its defined rigorous selection process which focuses on industry and developer recognition. The moment you all have been waiting for is finally here. Similar to the previous years, WhatIfGaming is first to give out Game of the Year Awards this year. See the Worst Game Of The Year and laugh at its shortcoming or weep for it, ponder about the cohesiveness of Best Script, or play through a title again to experience Best Voice Acting gone unnoticed by some.
Happy Holidays and Happy New Year to our beloved millions of WhatIfGaming readers! See you all in 2012.
We have been receiving e-mails in the hundreds of thousands. Yes, we are at the Electronic Entertainment Expo 2011, as we are every year, along with part of the staff doing coverage for our other network-owned publications. No we are not part of the GC panel this year. Yes, we have tons of crazy exclusives and interviews, but considering our entire staff is at E3 this year, there is no one in the Sacramento Headquarters. Videos are indeed upcoming after the post-process crawl.
Please be patient with us. Our goal is not to live-publish anything which is readily TV-ready. Our coverage is about succinct coverage with great people. The Microsoft Conference was extremely exclusive, with seats filled to the brim at the lovely Galen Center. We already guessed Halo 4 would indeed be coming moments before the actual conference went live, so that was exciting for us. Sony WOW-ed audiences and media alike with a press conference with drinks, food, and after-show 120 kiosks. There is a level of professionalism that the Sony Computer Entertainment team truly brings to a conference, not for a surreptitious concept, but to provide a sense of professionalism, claiming that customers are important while also giving the attendees equal respect. EA Conference was great, but nothing spectacular – while Ubisoft did display great visuals in Assassin’s Creed: Revelations (for which we have an exclusive interview and booth tour). Nintendo is tomorrow, and we expect a new Nintendo console (we heard on good word 2 days ago it is a handheld, so it is very shocking) and our guess is maybe even Super Mario Galaxy 3. There is more to come, but surely after E3 and moreover after we send out the votes to 1000+ contacts this year for the Best of E3 Awards spread.
Afresh another year has passed the highways of our hearts, and left us alone once more at the passenger seat of life looking out to the road of video games throughout the year in the night sky. We have suffered the medal of ordinary titles, an award received when a man, woman, or child has played more than one terrible title throughout this tough year of video game concepts and design. Alas, in the midst of these terrible titles, there were some mediocre and others which seized the occasion for themselves, making 2010 a year to remember.
It is with pleasure that we provide the millions of anticipated readers what they have been waiting for since the dawn of 2010: the video game industry’s most exceptional and gratified WhatIfGaming 2010 Game Of The Year Awards ceremony, presenting its official Game Of The Year awards before anyone else with titles specially chosen by us here. Similar to the previous years, WhatIfGaming is first to give out Game of the Year Awards this year. The bittersweet red carpet has rolled out for the WhatIfGaming’s Best of 2010: Game of the Year Awards, the next step in industry and developer recognition.
Happy Holidays and Happy New Years to our beloved millions of WhatIfGaming readers! See you all in 2011.
War like this can be just as exciting as the other two times. Call of Duty: Black Ops heralds another energetically convincing warfare title by developers Treyarch to hardcore gaming enthusiasts worldwide. The storyline introduces us to characters that are unforgettable in the emblem of Call of Duty, and the sounds with the incredibly stunning visuals make Call of Duty: Black Ops one of the most realistic warfare titles of 2010. The action is thrilling, the pacing brings players to the edge of their seats, and the multiplayer makes for one of the most nostalgic and more refined online gameplay campaigns ever set in the Call of Duty realm. Call of Duty: Black Ops prodigiously fathers itself into the hall of family name that makes up the incredible Call of Duty series up to this inception.
DJ Hero 2 brings the vividness and excitement that DJ Hero brought to DJ enthusiasts everywhere around the world. DJ Hero 2’s primary structure is found on a level of solidity and all-encompassing amount of fun through the online gameplay, and moreover the feel of Party Play with two turntables. Sadly, the microphone and the lack of a decent single-player campaign that truly make people feel like an incredible DJ is sorely missing. DJ Hero 2 attempts to create a terse and exiting musical reification through the new set list, but sadly a lack of real decent DJ songs and overcomplicated mash-ups between artists serves to downplay the experience heavily and leave the turntables in the dust.