WhatIfGaming’s Overall Best Of E3 Awards 2008
Another year and another awards season. E3 was packed with exciting memories you have all seen (some still to be posted), and rooms filled with the hottest and most anticipated titles to date. It was certainly a great time, and now that time is over. It’s time to look forward, ahead to newer and better releases, and to ennoble titles in this year’s WhatIfGaming’s Best Of E3 Awards 2008.
Criteria: The Best of E3 Awards, a subcategory for the WhatIfGaming Prizes, are given solely to those video games that demonstrate a pure excellence in the field for which they are not only nominated but also chosen. These awards only apply to playable games at E3 given a few exceptional categories.
Nomination & Selection Process: Compared with other site awards, the WhatIfGaming Prize nomination and selection process is long and extremely rigorous. This is the sole reason why WhatIfGaming Prizes have grown in importance over the years to become the most important prizes in their field. Forms, which amount to a personal and exclusive invitation, are sent to about over 1,000 selected individuals to invite them to submit nominations months in advance from the latest builds per video game. Self-nominations are disqualified. For WhatIfGaming Prizes, inquiries are sent to such people as developers, industry experts, analysts, freelance journalists among others. After our deadline passes, the nominations are chosen by permanent committee of 5 selected individuals and only the final stage of nominees remain per category. From all of these, a winner is chosen.
The names of the nominees are not publicly announced, and neither are they told that they have been considered for the WhatIfGaming Prize. Some are announced publicly by practice. Nomination records are revealed approximately 2 years after each respective award year.
WhatIfGaming E3 ‘08: Silent Hill 5: Ex-lusive Interview.
Ex–lusive… Get it ? Elusive Silent Hill…Ex-lusive… nevermind. Just watch the interview and keep here. We have a ton of great stuff coming up!
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WhatIfGaming E3 ‘08: Final Fantasy XIII Sit Down With Shinji Hashimoto
Final Fantasy XIII is finally coming to the Xbox 360 in North America and Europe that had all of us buzzing the moment it was announced. Now the problem with this is that there grew some concerns as to why a seemingly PlayStation 3 exclusive went multiplatform with the announcement of Star Ocean IV also a 360 exclusive. At least for the time being anyways. We heard a lot of buzz everywhere and from all the analysts and top notch guys at the conference and most were convinced something bigger is occurring between Square Enix and Sony. Something very seven-ish. To elucidate, Final Fantasy VII-ish for the PlayStation 3 only. After our preview of Heavy Rain for the PS3 behind closed doors, we caught up with Shinji Hashimoto for an interview of all things Final Fantasy XIII and any fallaciousness behind exclusivity in general and that of Square Enix titles.
WhatIfGaming E3 ‘08: Michael Pachter Interview
We had a chance to catch up with a very cool industry analyst Michael Pachter who wanted to reveal what he thought about the Microsoft vs Sony conference debacle.
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WhatIfGaming E3 ‘08: Resident Evil 5 Interview
As you all can tell from our preview, the Resident Evil 5 controls we played with at an invite-only Capcom session were as horrific as the zombies themselves. Why? You see, when deadly and rotting zombies are chasing you it should be a flight and fight mechanism to run the hell away. What does Chris Redfield do in our previews? He stands there holding his gun and shooting. No. Our chiseled man cannot run while shooting. He’s bad at multitasking. To find out more, we interviewed Capcom PR recently on the controls.
WhatIfGaming: A lot of people have been asking if the controls will suck just like Resident Evil 4. We know we know, we said suck. We mean to say they just aren’t practical at the moment. Will they change?
Jason Allen, Capcom PR: Haha, it’s okay. But um, yeah. The controls seen here are definitely pending and will eventually change. This is in no way finalized. It will definitely be different and listen to what people are saying.
WhatIfGaming: Okay, great. But does that mean that Chris will be able to finally comprehend the meaning of multitasking and be able to run and shoot at all?
JA: The controls will definitely changed, and these are not finalized. As for the answer to that directly, I can’t confirm that at this time but will say most likely.
WhatIfGaming: Hopefully soon (laughs). As for PC gamers, will Resident Evil 5 be headed to PC?
JA: As for the PC, that is not in development and there are no plans for this.
There you have it. Bad Resident Evil 4 controls are no longer a plague to us all. Keep here for more E3 stuff to come.
WhatIfGaming E3 08′: Day 1 Pavillon Blitz
Here’s some footage we recorded for you guys. We don’t believe in generic stand and capture every time. We like to capture moments. This is one out of many to come. Flash Version Now Available For All Upcoming Videos Due To Popular Request
SCEA Hides New Game Up Sleeve (Closed Door)
So apparently, on my way to lunch I spot that a bunch of SCEA people are gathering outside those same doors we took footage of for the inFamous gameplay (unshown on video) as seen in this video here.
I asked a woman named Mary M (something) of SCEA, and she told me it’s a completely different meeting from the one they did yesterday (which we were not allowed to film). I saw a bit of this game as the room opened for the set up crew. It’s a man in a black suit…Crysis like…flying? No clue.
A whole new game…why the hell didn’t they just show this during the E3 conference? I peer upon the names of some of the exclusive people who are seeing it. Some are barely sites at all and most are from radio or newspapers. Go figure.
Whatever this mysterious game is, we’ll find out and have our ninjas ready.
Winner of E3 2008 Conferences: No One
Constantly murmers are everywhere regarding which console leaders conference was the best in terms of presentation and pure content. Everyone downright agrees that Nintendo was “the worst” and there’s a whole lot of jumble about Microsoft and Sony.
Microsoft recently announced the multiplatform version of Final Fantasy XIII for North America and Europe, but it just isn’t enough to get blood boiling. Microsoft has sold literally 19 million Xbox 360’s and it’s a number that’s hard to refuse. The placement of titles from Square Enix are numerous with Star Ocean 4 as a more than likely timed exclusive for the Xbox 360 console, and a general shift in more production towards the 360’s database. This increased relationship goes hand in hand with the unexpected, which is why some people were left far from surprised.
Sony’s conference didn’t have the best in its arsenal either. The conference began almost rather as a marketing pitch than anything worthwhile about the games themselves. We get it. “Playstation 3 is the next big thing,” “2008 is the year of the Playstation 3,” but that progress just seemed to regurgitated. Instead, how about feeding us something new? Something other than LittleBigPlanet, which we know is simply marvelous and full of effulgence. Show the public demonstrations of the games for the closed door conference held on July 15th, 2008. Same as Microsoft’s condition, Sony takes the liberty to flash us Kratos within minutes of the presentation, and things couldn’t be more obvious. Some of the Underground members even started yelling out “God of War III.” But hey, they tried.
As for Nintendo…well, we know about that.
Through the hordes that are these 3 conferences, we see that each and every one has their flaws and overall ups and down. There isn’t always 1 winner, and sometimes being a little bit better just doesn’t cut it.
WhatIfGaming E3 ‘08: Closed Door Presentations: inFamous Gameplay and Heavy Rain Info
Outside just momentarily before eating our sandwiches, we ask the man standing with 2 big boxes in front of us what will be showing to this severely limited and exclusive closed door event held by SCEA. He replies, “I just have inFamous and Heavy Rain in these boxes here. Just waiting for them to open it up.”
We quickly finish up our sandwiches. Afterwards, the door opens for the attendees. Everyone specially invited gathers. The main gameplay in Heavy Rain is heart-trenching. The scene shown is of a garage quarrel. There’s a ton of interactivity and unmatched presence of this game that leaves hearts pounding. We really can’t divulge any specific details, but that general scene synopsis should be enough.
As for some video, we did manage to get our hands on a SHORT clip of gameplay before NDA’s were signed…we mean short. Like 5 seconds, but hey that’s something right? Unfortunately, no access to release it. Also I’ve been speaking to Sony PR, and it seems Heavy Rain is making a confirmed appearance at Leipzig. Heavy Rain wasn’t technically a “part” of E3, but it was definitely there and we basically can’t say anything more than that.
WhatIfGaming E3 ‘08: Resident Evil 5 Preview
Resident Evil 5 horrifies the player into a surreal world set in Africa where the local population has been infected with some sort of malignant disease that turns them very very angry. Chris Redfield, agent of the BSAA is sent to investigate the dangerous and barren lands. While exploring the continent through a tirade of a zombie deluge, players will learn to adapt to the beautifully crested environments and manage to survive with the help of their partner Sheva Alomar, a trusted partner and an agent of West African branch of the B.S.A.A. that will help make the journey easier. Though the decapitations, guts feasting, and axe gore is an ugly scene, the game itself makes even something so horrific imbued with a sickingly gruesome patina.
WhatIfGaming E3 ‘08: Killzone 2 Preview: Insuperable
Killzone 2 is capable of making anyone athirst for it’s raw gameplay power and brilliance. Set after the events of the first iteration, Killzone 2 follows the story of an ISA Alpha squad leader named Sev through the lurid soils of the battlefield. This time, the war is taken to the planets that the Helghast take as shelter and call home, bringing about a deluge of vengeful retribution and convivial glory to camaraderie in unity. Killzone 2 plays seamlessly in our preview, and does a great job at it.
WhatIfGaming E3 ‘08: Killzone 2 Multiplayer Details
Killzone 2 is simply amazing. The single player embroils players in the shoes of ISA’s badass Sev. The graphics are detailed, the environment is immersive, and the textures are speckless as of late. So, we’re all certain and aware by now that ever since the graphical set mark of the E3 05′ trailer, Killzone 2 has come pretty close. Well, close enough to have them compared for eyes side by side.
But where does the multiplayer fit in? According to SCEA, the multiplayer will have the following modes: Team Deathmatch, Deathmatch, Objective-Based, and a couple of other typical shooter modes. Naturally, this rings to the immutable question of whether or not the game will follow with the evolution of multiplayer experiences. Killzone 2 will have an online co-operative experience via downloadable content. It seems that the question of whether it will be integrated in the retail version of the game itself, confirmed for a release date of March 2009, is sort-of pending. The game is close to completion, and there is still no online co-op even being developed if SCEA has anything to do about it.
But fear not, it’s looking extremely probable within months of March 2009 for this beautiful recreant show off title.





