Sam Fisher is reborn in Splinter Cell: Blacklist – invigorating a new birth to the stealth franchise. The action is rampant, the dialogue and scenery are at a high, and the game mechanics remain nostalgic to the fun of pre-Conviction days. While the action is certainly up on a high scale in Splinter Cell: Blacklist, the elements of the Blacklist threat in terms of the mission structure remains loosely segmented and follows a more structured mission that delivers story that is afraid of breaking the formulated element.
The clouds are piercing the morning air with their incandescent colors, as my lungs fill up with the sweet rubescent scent of the morning air over Columbia’s horizon. This is BioShock Infinite, a title which brings a fantastical world alive in the sky similar to Laputa: Castle In The Sky. BioShock Infinite shatters a new ground-breaking reality in terms of storyline atmosphere that is reminiscent of BioShock itself. Irrational Games has created another glorified masterpiece in terms of gameplay structure, environment, ambiance, sound and much more. BioShock Infinite itself skyrockets to sky-breaking depths and keeps transcending its own bounds with gameplay that blends the traditional elements of BioShock and brings it to infinite lengths in BioShock Infinite.
Injustice: Gods Among Us is a decent fighting title from WB Games and NetherRealm Studios, but largely fails to hold much value in terms of storyline pacing. In terms of fighting mechanics, Injustice: Gods Among Us presents some environmental elements which are unique, but largely a gameplay structure which lacks a lot of originality. Injustice: Gods Among Us feels more like a let down from the Gods, and while the superhero vs superhero structure is admirable, the old rehashed Mortal Kombat engine and plug-and-play game design is definitely not.
Metal Gear Rising: Revengeance takes a different spin on the Metal Gear franchise by making a decided move away from stealth that is welcoming. While nostalgic fans of the franchise may be looking for the stealth crouching shadow-kills from Metal Gear Solid 4: Sons of the Patriots, Raiden keeps a decidedly new persona of ruthless vengeance as the title implies. Action combat is fierce, and while the storyline is less than exciting, Metal Gear Rising: Revengeance brings a new light to the Metal Gear universe in the form of hack and slash adventure with very solid gameplay.
Gears of War: Judgment is a decent prequel title to the original Gears of War franchise, and serves to go in-depth with Kilo Squad on Emergence Day. The gameplay structure is definitely more different than immersive combat qualities, but there still remains a Gears of War feel to this new style of shooter.
Crysis 3 is a technical acheivement that reinvigorates life and sees a medley blend between the second and first titles. Crysis 3 takes the open-world adventure exploration of Crysis, and takes a blend of linear pathism from Crysis 2 to create something that is surprisingly in the midpoint of these two titles. While old-time fans of the series would have preferred a more open-world Crysis, Crysis 3 offers something unique in direction of storyline, pacing, and mission variety that somewhat make up for any lack of gameplay features. The multiplayer is still relatively boxed and generic, but the single-player campaign shines not only on consoles, but greater on high-end PC’s.