Codemaster’s DIRT 3 makes a return to the racing tracks with more cars, more maps, and even more racing events for rally enthusiasts. While car variety is decent and the level of customizations for car styles added to an online Jam Session Party Mode remains a decent offering, DIRT 3 largely fails to do anything more different than Dirt 2 other than providing a terrible Agent mode storyline, and car selections which are handed off through an eagerly caustic and tainted experience system. DIRT 3 might take players around the track at the rally, but some will be left eager to just sit in the sidelines.
DIRT 3 begins the storyline different than its predecessor. There is no RV and no need to go from place to place and event qualifier to qualifier. The repetition in the storyline ultimately creates a level of boredom as players play through DIRT 3. The agent’s voice acting itself becomes equally and chaotically annoying as the tips are utterly useless to the actual field play. When the agent finally says everything he has to say, it just loops. DIRT 3’s storyline is ultimately non-existent, which is such a shame when you have developers such as Codemaster hyping up the campaign mode, but it is clear they wanted a focus solely on the racing action and mechanics.
The level of action DIRT 3 provides in terms of car control, racing event variation, and rewards is dismally decent. While a relative oxymoron, the amount of absolute repugnancy of the racing event variations being next to nothing but rally events and times to beat makes nothing more clear than something which is the easiest option to offer gamers for an extremely high price point of $59.99. Car controls, windshields, and tire animations themselves are much more refined than in Dirt 2, creating a level of realism aside from the shadow of a terrible game structure. Rewards themselves are offered confusingly as players have to reach a certain experience, and are awarded cars through sponsors with no money of their own, or no feel for going into an actual showroom and buying a car as Forza 4’s Turn 10 studios will soon offer in a better game that encompasses rally mode challenges.
DIRT 3’s multiplayer lacks anything fun about it. The party mode itself is a typical rails racer on a track, with winning and losing places summarizing the events as the mode ends and the multiplayer quits back to an uneventful main screen.
DIRT 3 puts mediocre in mediocrity in terms of a video game product let alone a racer that is genuinely fun aside from graphically enthusing or anything remotely brilliant if it flew for the moon with one of its vehicles. DIRT 3 sadly is one of those examples of a game hardly worth half its market price and something which offers very little to true racing enthusiasts.