We are all extremely busy with events. David is at IDF, and the rest of us on the EU side are in Germany for the Leipzig Games Convention 2008. Currently we got a scorching interview with David Cage, founder of French studio Quantic Dream. Take it away guys.
WhatIfGaming: Hey, David. Nice seeing you again after E3. How are things?
David Cage: Thanks. Glad to see you guys here too actually. Was great speaking with you all briefly at the Sony room.
WhatIfGaming: Always a pleasure, but let’s get down to the main Q&A as we know you’re a busy guy.
David Cage: Haha. Okay, sure.
WhatIfGaming: Everyone knows what Heavy Rain is by now, the PS3 exclusive title that’s similar to Indigo Prophecy in the amount of aesthetic realism of emotions that are shown. The small clip from E3 that was shown to the public for the first time here today really captured our hearts again, especially with a 2nd viewing. How do you guys feel about the positive reaction so far?
David Cage: Well, there are two things. Ever since we showed a technical demo of Heavy Rain back in 2006, it was really WOW-ed by not just you guys but also the mass public as well. In a way it’s a surprise but it’s also just very obvious to us. We’ve been working hard on it and it’s going to be a real treat for gamers come mid-2009.
WhatIfGaming: The main protagonist is Madison, who apparently will have some sort of a lead detective role in the still very mysterious game and the storyline of the Origami Killer. How did the idea spring from Quantic Dream to step up the interactive storytelling element in a newer plane? Did Indigo Prophecy’s success play a strong part in it?
DC: What primarily interests me is the performance for an actor, and how it really translates into something like a video game. It’s not easy, and that’s always the sort of thing I aim for. Luckily not you guys, but a lot of publications that don’t understand what we’re doing constantly try to come back to the idea of realism behind Heavy Rain. But it is not that. It’s more than that to create something technological and good at the same time. Indigo Prophecy does lead us into a sort of branch with Heavy Rain, but it’s a completely different game and we’re making it as different.