Top down shooters seem all the rage nowadays. With the Xbox Live and the Playstation Network bringing the action to you, it’s much easier to get them in your hands. Developed by A.C.R.O.N.Y.M, Rocketman: Axis of Evil will land right in the palm of your hands and is supposed to have all the workings of a great game: space, half naked aliens with big knockers, and huge explosions. Axis of Evil has a lot going on for itself but takes a dive into the axis of the unbearable through a variety of flaws that makes it less than likeable.
Starting up the game, players are greeted with a little surprise through a Character Creation Screen, a great feature in the Axis of Evil world to allow for a character that players can feel connected with. The game customization is something a lot of people can be happy about. Maybe the only thing they can be happy about. It’s basic, but it’s still a pleasant surprise to have the choice of choosing between different alien sex of male and female. Further customization is available through Race, Class, Skin color, and Clothing color.
Rocketmen: Axis of Evil loves to make use of the comic style cutscenes that are just constant amusement. The amusement will arise from the fact that although these are comic-style cutscenes, the level of interactivity one expects within a game’s cutscenes or at all through immersion just isn’t there. The characters lip sync is awful, and usually constantly repeating. Soon after, players will discover the dreadful bubbles instead of no fusion between voice and bubbles. For the general simplicity Rocketmen: Axis of Evil aims towards, it doesn’t do so well but to provide a general distraction more than anything.
The games landscapes look amazing, making anyone want to just jump towards the screen and into the world. The main gameplay focuses on general waves after waves of alien enemies known as Martians. They usually come periodically between the segments and with a vengeance that leaves the suspense swooshing through the air. As a reward for resisting the wave, players get to collect from an amazing variety of different weapons such as lasers, guns, and many others that are so innovative that they make anyone want to smile.
Sadly, the smile slowly fades into the very abyss of outer space. It’s a sad realization when players like the gameplay, and then realize something is horribly wrong. Along the way, we started to notice the camera really didn’t work well and leaving little to no time to pick up stuff our little Martian friends drop after their untimely death. The camera is plain terrible and not only obstructs gameplay shooting, but mainly side quests as well. You can go ahead and try to reach for a certain objective, but you will find yourself missing most of them just trying to keep the camera in the right direction. Soon after our solar burden is lifted and we are lucky to be awarded with medals: Gold, Silver, or Bronze depending on how well the player does through each level accordingly. The Rocket Man: Axis of Evil camera is very unforgiving which is painstakingly unfortunate because it really overshadows what A.C.R.O.N.Y.M is doing right with what A.C.R.O.N.Y.M is doing wrong with the weapons and enemy variety.
Rocketman is a fairly rewarding game for any casual player looking for a decent single player experience and an added 4 player online co-op alien mash up. Gameplay-wise, Rocketmen will leave everyone feeling as if they’re in outer space due to the camera flaws and the generally underworked cutscenes that completely torture the gaming experience. Still aching to kill Martians anyways? In a classic top-down shooter fashion, Rocketmen: Axis of Evil maybe OK after all.