Who the heck do you think you are? This means war…in Sid Meier’s Civilization Revolution. Ever since 1991, designer Sid Meier introduced the realm of “God Game” genre to the populace and constantly tried to rise above it. Engage in fervid combats and take the battle online between 4 players. As the latest gift to the strategy hungry players, Sid Meier’s Civilization Revolution provides the egregious splendor of distending across the lands through a visually immersive and action-packed empire building world for the player to lead the most powerful empire ever created.
Civilization Revolution paves a more enhanced way from previous games for a player to build a civilization straight away and try to advance in becoming the best civilization it can possibly be through various stages. Revolution centers around the previous concepts of exploratory mystery, progress, and adventure as players still carry through from their location to others. Players meet new people, adopt new cultures and beliefs, and eventually a whole mess of relationships form that are purely based on alliances and trading. The entire span of Civilization Revolution stretches from the beginning of concepts, to the modern day concepts that are literally all in the encyclopedia. As the introduced game mechanics advance it becomes clear that not only is the journey more lucid through great gameplay but it’s more fun.
The interface is something that we can all appreciate when we start up Civilization games. In previous concepts, the interface was simple and adorned with a general opening cinematic and a great and easy menu with the best backdrop music that makes the songs in Rock Band look fallible. This time around is pretty much the same, leaving the menu little changed. As soon as the game starts, it’s very obvious that the menu interface is changed in terms of artistic appearance to simplify the process of having to wade through a pillar of small detailed buttons. The access process is simplified much more than before, and getting ready to start up a civilization to beat up some punks trespassing our border.
The quintessence of Civilization Revolution comes in the widespread of variety and enhanced features in combat. The physical skill sets for civilizations feel the same as the previous versions but overall gameplay variety increased as a result of shifted focus to features and main concepts. After picking from a list of an increased 16 civilizations, players will embark on the basic explore aspects and then eventually engage in war. During the war, players can use all sorts of units and really engage with a greater A.I. in terms of intellect that doesn’t just send one of its units in a suicidal mission on a boat. In previous games, attacking a single unit without the hassle of taking multiple units per turn was impossible.
Civilization Revolution overstrides and players don’t have to constantly pile one unit on top of another. Instead, up to three units can be combined into one powerful sub-army to get rid of the competition. The rewards range in an increase of standing from veterans to elites and the most upgrades that will give war domination a new meaning that previous Civilization games swayed. After an ongoing war is waged and won after defeating a rival civilization, you not only gain an immense amount of knowledge and currency but moreover respect of your fellow rivals and adversaries alike. Victory is by: Domination (capture all other civilizations’ capital cities), Culture (create a total of 20 great persons, wonders, and converted cities in any combination), Economic (World Bank), and Technological (be the first to reach Alpha Centauri). The intense combat and successive strategy with an immense amount of upgrades and rewards makes Civilization Revolution the best desert in the Civilization plate.
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