WhatIfGaming E3 ‘08: Resident Evil 5 Interview
As you all can tell from our preview, the Resident Evil 5 controls we played with at an invite-only Capcom session were as horrific as the zombies themselves. Why? You see, when deadly and rotting zombies are chasing you it should be a flight and fight mechanism to run the hell away. What does Chris Redfield do in our previews? He stands there holding his gun and shooting. No. Our chiseled man cannot run while shooting. He’s bad at multitasking. To find out more, we interviewed Capcom PR recently on the controls.
WhatIfGaming: A lot of people have been asking if the controls will suck just like Resident Evil 4. We know we know, we said suck. We mean to say they just aren’t practical at the moment. Will they change?
Jason Allen, Capcom PR: Haha, it’s okay. But um, yeah. The controls seen here are definitely pending and will eventually change. This is in no way finalized. It will definitely be different and listen to what people are saying.
WhatIfGaming: Okay, great. But does that mean that Chris will be able to finally comprehend the meaning of multitasking and be able to run and shoot at all?
JA: The controls will definitely changed, and these are not finalized. As for the answer to that directly, I can’t confirm that at this time but will say most likely.
WhatIfGaming: Hopefully soon (laughs). As for PC gamers, will Resident Evil 5 be headed to PC?
JA: As for the PC, that is not in development and there are no plans for this.
There you have it. Bad Resident Evil 4 controls are no longer a plague to us all. Keep here for more E3 stuff to come.
WhatIfGaming E3 ‘08: Resident Evil 5 Preview
Resident Evil 5 horrifies the player into a surreal world set in Africa where the local population has been infected with some sort of malignant disease that turns them very very angry. Chris Redfield, agent of the BSAA is sent to investigate the dangerous and barren lands. While exploring the continent through a tirade of a zombie deluge, players will learn to adapt to the beautifully crested environments and manage to survive with the help of their partner Sheva Alomar, a trusted partner and an agent of West African branch of the B.S.A.A. that will help make the journey easier. Though the decapitations, guts feasting, and axe gore is an ugly scene, the game itself makes even something so horrific imbued with a sickingly gruesome patina.
Resident Evil 5 Zombies Are Racist Themselves
Look what we found on Capcom’s servers above. Let’s get one thing straight. Resident Evil 5 is an action adventure 3rd person shooter set in a village in Africa where a bunch of people are infected and go crazy. The game core itself digs deeps into the root of Africa’s setting, the supposed origins for the infection, and plays upon the realization of the birthplace of humanity.
RE5 Boss Explains Setting And Saves Ass
Jun Takeuchi decided to take a bit of time to explain the African setting for Resident Evil 5 came from a desire to show you the origins of the virus the player is battling.
We settled on the fact that we really wanted to show the origins of the virus. So for the setting we thought, how about the place where humankind was born? Well, I’m not a scientist, so I don’t know how things might change in the future, but we thought we would use Africa, which is now called the birthplace of humanity.
Birthplace of humanity…nice save. Takeuchi goes on to reveal that the game system used is very similar to Resident Evil 4, but with added exciting stuff.




