The Last Guardian Review: Time To Say Goodbye

Director Fumito Ueda successor to Shadow of the Colossus and Ico is one imbued in friendship, bond, and love. It throws you into a world of its own with its own problems, and one where symbolism is at an all time peak. Trico is what makes this game worth playing, and is the most in-depth A.I. partner one could ever ask for. The Last Guardian has deep puzzles, but moreover it has the spirit of something great. It has its problems, but it also succeeds in areas that most games don’t.

The game is all about story – and it’s an incredible one. And of course, because it’s an incredible one – I can’t really go into detail too much either. Storyline keeps you on the edge of your seat and it’s something which really works every time. What doesn’t work? The puzzles and camera movement. They’re poor and sacrifice a lot of the good of the storyline. Some puzzles are downright terrible in their presentation, and honestly the whole game feels like it hits molasses when puzzles are concerned.

Would I recommend The Last Guardian? Yes and no. Yes for story, no for gameplay partly. Some puzzles work, some don’t. Camera sometimes complies, sometimes falters. It’s hard to say that – and it’s even harder because it’s a game I’ve been looking forward to for a long while. But it is what it is for a lot of people.

7

Good

I'm all about one thing: reviews that are easy to understand and make sense of.

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