Call of Duty: Warzone may be getting a change to the sun’s lens flares in the Verdansk ’84 map, if a visual effects artist from Raven Software is to be believed. Responding to reports about the game’s visuals, Reed Shingledecker noted how things could be adjusted. If they were a problem, the developer could “tone down” these flares.
Verdansk ’84’s Sun Lens Flares
Taking to Twitter, he jokingly teased that I know what I’m doing on Monday.” The tweet came after reports that the flares were an issue. He also thanked players for the feedback, while also noting that he was happy “address any VFX concerns” in Call of Duty: Warzone. It should be noted, however, that Mr. Shingledecker doesn’t have complete control over the game’s visuals.
As a result, there’s only a certain amount that he can do. As he noted on Twitter:
“I can only adjust the brightness of the lens flare on the screen. This includes the rays that draw on top of buildings and the screen dirt. I CANNOT control the haziness, god rays, or actual sun brightness.”
Call of Duty: Warzone Continues To Change
Should Reed Shingledecker’s changes go into effect within the game, it wouldn’t be the only change to Warzone. Rebirth Island recently got a Season 3 Reloaded patch that made some large changes. These were primarily focused on the map, with all being welcomed by players. It’s also been speculated that Rambo could be coming to the game.
Most players are hoping that similar changes are made to the Verdansk ’84 map. Whether or not the sun lens flare in Call of Duty: Warzone are changed remains to be seen. With all of the negative attention, however, it seems relatively certain.
That’s especially through with the game’s visual effects artist promising to address the concerns. If they are, players can expect an update by the time the next patch rolls around.