Overwatch 2 is an upcoming free-to-play hero-based shooter game wherein you battle over a set of objectives throughout the map. Dominate with your heroes and conquer the battlefield with their unique skills. With the game’s upcoming release in a few months, you’re most likely excited to hop into action.
To help you with your transition into Overwatch 2 we made this character guide for you! In this Overwatch 2 character guide, we will discuss each hero in Overwatch from the three classes: Tanks, DPS, and Supports, as well as a few tips on how to utilize each hero’s kit to the fullest.
Overwatch 2 Hero Tier List
These are the best Overwatch 2 heroes in the Beta in my opinion. These choices are subject to change come October 4th, 2022. Feel free to tell us your thoughts regarding this tier list for Overwatch 2 Beta 2.0.
Tier | Heroes |
S Tier (Heroes that can carry) | DPS: Soldier: 76, Sojourn Supports: Zenyatta, Ana |
A Tier (Heroes that need moderate team assistance) | Tanks: D.Va, Orisa, Sigma, Reinhardt, Junker Queen, Zarya DPS: Widowmaker, Hanzo, Ashe, Echo, Mei, Reaper Supports: Lucio, Baptiste |
B Tier (Heroes that need a reliable team) | Tanks: Roadhog, Winston, Wrecking Ball DPS: Cassidy, Sombra, Pharah, Junkrat, Bastion, Cassidy, Tracer Supports: Brigitte, Moira, Mercy |
C Tier (Heroes that don’t fit in the meta) | DPS: Symmetra, Torbjörn |
D Tier (D tier: massive Doomfist Nerf) | Tanks: Doomfist |
Tanks
D.Va
Description
D.Va is one of the most iconic and one of the best Overwatch 2 heroes. D.Va has two forms, Mech mode, and her “Baby D.Va” mode. Upon depleting the hit points of D.Va’s mech, the pilot named Hana Song jumps out with her automatic pistol. She has her own ultimate ability bar which she can consume to summon another mech.
D.Va is a highly mobile tank that allows her to get to the high ground as quickly as possible. She can fend off enemies off of the high ground and take the position for her DPS and supports to follow through.
Tips
- Always have an objective when using your boosters; either to get out of a sticky situation or to force enemies off of a dominant position.
- Use your Defense Matrix wisely; this skill allows you to absorb any projectile in front of D.Va and its use is limited until it recharges back up. The usage of this ability allows you to turn the tide of battle by absorbing key projectiles such as ultimate abilities.
- Don’t forget to help your supports from enemy flanks; as a mobile tank, you have the ability to get to your backline in an instant. Make sure to protect them and eliminate enemy flanks or at least fend them off of your backline.
What’s Changed in Overwatch 2?
- New Tank Passive: Knockback Resistance of 30%
- Health decreased from 450 to 350 (Nerf)
- Armor increased from 200 to 300 (Buff)
Skills
- Fusion Cannons (Mech Mode)
- Light Gun (Baby D.Va Mode)
- Boosters
- Defense Matrix
- Micro Missiles
- Self Destruct (Ultimate Ability)
Doomfist
Description
A former DPS character in Overwatch 1, the developers decided to rework Doomfist into a tank in Overwatch 2. He is also an agile tank that can travel great distances with his abilities. Although he doesn’t deal as much damage anymore, he can still stand toe to toe with DPS and supports in a 1v1 duel.
Tips
- Know your matchups and when you should retreat; Once Doomfist fully engages (throws out all abilities) an enemy team, he doesn’t have many abilities left for escaping. It’s about knowing when to save your Rocket Punch or Power Block to help you get out from possibly a lethal situation.
- Feeding is not an option; You are the only tank, and with Doomfist’s kit, you’ll be relied on by your teammates to engage in fights. A dead tank during an engagement is one of the worst things that can happen in Overwatch 2 as your team’s balance will be completely thrown off guard.
- Learn techs from Youtubers and Overwatch Pro Players. Here’s a good video to start your Doomfist journey:
What’s Changed in Overwatch 2?
- New Tank Passive
- New Skills: Seismic Slam (Rework) and Power Block
- Removed Skills: Uppercut
- Increased Health from 250 to 450 (Buff)
- Hand Cannon 6 bullets to 5 bullets per fire. (Nerf)
- Hand Cannon Ammo Regen: 0.65 seconds per shot to 0.4 seconds per shot. (Buff)
- Rocket Punch Impact Damage: from 50-100 damage to 15-30 damage (Nerf)
- Rocket Punch Wall Damage: from 50-150 damage to 20-40 damage (Nerf)
- Rocket Punch Maximum Charge Time: 1.4 seconds to 1 second (Buff)
- Rocket Punch can now punch multiple targets (Buff)
- Power Block can supercharge your Rocket Punch. (Rework)
- Supercharge Rocket Punch can stun enemies, deal more damage, increase distance, and much bigger radius. (Rework)
- Seismic Slam can now be canceled. (Buff)
- Seismic Slam deals 50 damage (Nerf)
- Meteor Strike’s cast time is decreased: 1 second to 0.5 seconds (Buff)
- Meteor Strike’s outer ring damage decreased: from 15-200 damage to 15-100 damage. (Nerf)
- Meteor Strike’s knockback effect was removed and replaced with a 50% slow for 2 seconds. (Rework)
Skills
- Hand Cannon
- Rocket Punch
- Power Block
- Seismic Slam
- Meteor Strike (Ultimate)
Junker Queen (Newest Overwatch 2 Tank)
Description
Junker Queen is the newest addition to the Overwatch 2 roster. She is a berserker tank that has a life steal ability, similar to Reaper. Her primary fire is a pump-action shotgun, good for short-range combat. Her secondary fire is a blade that wound enemies upon melee hits and she can also throw this weapon at an enemy. If Junker Queen recalls the blade, the blade will drag the enemy along, similar to Roadhog’s hook. She also has the ability to buff allies with her commanding shout. Lastly, her ultimate ability called Carnage, lets Junker Queen charge forward, dealing damage and wounding enemies in front of her, and applies the anti-heal debuff.
Tips
- Practice using Jagged Blade on target bots in the training range. An important skill to master as Junker Queen is the proper usage and projectile knowledge of Jagged Blade. Jagged Blade hits apply wounds on enemies and trigger your self-healing passive. This skill is essential to survive in battles longer because of your self-sustaining heals.
- Since Junker Queen excels in close-ranged combat, apply pressure through the utilization of corners in choke points. Similar to Reinhardt, Junker Queen is very strong in CQC, hence, you should practice peeking in and out of corners while damaging enemies who’re trying to cross.
- Practice your decision-making skills with Commanding Shout and Carnage. Being disciplined before triggering your Commanding Shout or your Carnage will help you stay longer and be more effective in team fights. There are instances where you have to wait for the right moment before using Commanding Shout and turning up your aggressiveness to a hundred. This technique will catch your enemies off-guard, possibly causing them to make mistakes.
Skills
- Scattergun
- Jagged Blade
- Rampage
- Commanding Shout
- Carnage (Ultimate Ability)
- Adrenaline Rush (Passive)
Orisa
Description
Orisa is now a full-time centaur in Overwatch 2. Gone are the boring shields and constant machine gun, Orisa is a brawler and competes better against other tanks in a 1v1 duel. Orisa’s rework made the hero fun and unique to play while adapting to the newly 5v5 team composition.
Tips
- Know when to use your Energy Javelin to disrupt enemy abilities such as ultimates and mobility skills.
- Manage the cooldown of your skills as most of your abilities help you survive engagements and skirmishes for an extended period.
- You do not have to fully charge Terra Surge to use its utility of pulling enemies towards Orisa. A simple quick Terra Surge and Biotic Grenade from Ana will be deadly to your opponents.
Skills
- Augmented Fusion Driver
- Fortify
- Javelin Spin
- Energy Javelin
- Terra Surge (Ultimate Ability)
What’s Changed in Overwatch 2?
- New Tank Passive
- Health increased from 200 to 250 (Buff)
- Primary fire changed. Fusion Driver changed to Augmented Fusion Driver: 12 Plasma Projectile per second. (Rework)
- Ammo removed and now uses a heat mechanic. (Rework)
- Firing generates heat and overheating locks firing for 3 seconds. (Rework)
- Fortify’s headshot immunity removed. (Nerf)
- Fortify’s duration increased: from 4 seconds to 4.5 seconds.
- New Skills: Energy Javelin, Javelin Spin, and Terra Surge.
- Removed Skills: Halt, Protective Barrier, and Supercharger.
Reinhardt
Description
Reinhardt is one of the best Overwatch 2 heroes in terms of overall hero design and lore. Reinhardt had a few quality of life changes such as two fire strike charges and stop your charge midway. Other than that, he’s a strong melee tank that relies on close-quarter combat to overpower his opponents. As a tank, he has one of the best ultimates in the game which knocks down and stuns all of the enemies in a cone in front of him.
Tips
- Be aggressive and communicate to your teammates when you’ll put your shield down.
- Manage your shield resource by using natural cover (walls and anything that reduces your opponent’s line of sight) instead of always using your shield.
- Be conservative with your charge ability as this skill can instantly spell your death if done wrong. Remember, this is your only mobility skill so once you use this, you don’t have any way to get out. Fortunately, you can now stop your charge ability midway, unlike before wherein Reinhardt continues his charge until he hits a wall.
Skills
- Rocket Hammer
- Charge
- Barrier Field
- Fire Strike
- Earthshatter (Ultimate Ability)
- Steadfast (Passive)
What’s Changed in Overwatch 2?
- New Tank Passive
- Health increased from 300 to 325 (Buff)
- Armor decreased from 350 to 300 (Buff)
- Firestrike now has 2 charges.
- Firestrike damage decreased from 100 to 90 HP. It is still a buff considering Reinhardt now has 2 charges.
- Barrier Shield Health reduced from 1600 to 1200 HP. (Nerf)
- Barrier Shield Health Regen Rate reduced from 200 HP/sec to 144 HP/sec. (Nerf)
- Charge steering turn rate increased +50% and is now cancellable. (Buff)
- Charge damage decreased from 300 to 225 HP. (Nerf)
- Charge cooldown decreased from 10 seconds to 8 seconds. (Buff)
Roadhog
Description
Roadhog is an off-tank that can eliminate an enemy in an instant. He has the ability to heal himself which ensures his survivability even without support. Since the removal of most shields in Overwatch 2, Roadhog’s hooks are now even deadlier since they can catch out positioned enemies and wipe them off of the skirmish.
Tips
- Practice your hook range and try to increase your hook accuracy. Roadhog thrives off of enemy picks and if you can’t do that as Roadhog, better pick another hero to use.
- As much as possible try to avoid Ana’s Biotic Grenade as this is Roadhog’s weakness. If Roadhog has an anti-heal debuff, he won’t be able to heal himself, allowing enemies to finish him off quickly.
- Use your Whole Hog ability wisely as you are easily targetable and vulnerable to opponents. Make sure that there are no crow control abilities available on the enemy team before using your Whole Hog.
Skills
- Scrap Gun (Short Range Spread Blast)
- Chain Hook
- Scrap Gun (Medium-Range Spread Blast)
- Take A Breather
- Whole Hog (Ultimate Ability)
What’s Changed in Overwatch 2?
- New Tank Passive
- Health increased from 600 to 700 (Buff)
- Take a Breather healing increased from 300 to 350 (Buff)
Sigma
Description
Sigma is a mid-range tank that excels in alternating between his abilities to disrupt enemy team fights. He can deal massive damage as long as he is in the right position to throw out his Hyperspheres. Sigma did not receive any changes on Overwatch 2 but we are expecting to have his skills be adjusted for the 5v5 meta.
Tips
- Know the optimal distance for your Hyperspheres, which is usually 20 meters away from an opponent. This technique allows you to maximize your damage throughout the fight.
- Get used to deploying and retracting your Experimental Barrier to get to the optimal distance of your Hyperspheres.
- While using your ultimate ability, Gravitic Flux, make sure to choose the right targets such as supports and DPS to ensure that once they will die to the “Slam” phase of your skill.
Skills
- Hyperspheres
- Kinetic Grasp
- Experimental Barrier
- Accretion
- Gravitic Flux (Ultimate Ability)
What’s Changed in Overwatch 2?
- New Tank Passive
- Shield Health increased from 100 to 250. (Buff)
- Accretion’s damage increased from 70 to 100. (Buff)
- Experimental Barrier Regen Rate decreased from 120 HP/sec to 100 HP/sec. (Nerf)
Winston
Description
Winston is an aggressive tank that is able to dive enemies off and kill squishy targets. Winston has so much mobility with his jump pack that he is able to go in and out of combat in an instant. His Primal Rage allows him to get back to full health and throw enemies around and disrupt their tempo. In Overwatch 2, the developers added an alternate fire to his Tesla Cannon which allows him to attack a single enemy with a longer range.
Tips
- Similar to D.Va, once you engage an enemy with your Jet Pack, you need to have an objective prior to that engagement. Enemies can still wipe you off of the team fight if they decide to gang up on you.
- Keep in mind of your Barrier Protector’s placement and ensure that it disrupts enemy abilities such as Ana’s heals and other projectiles.
- If an enemy gets away, you can now utilize your Tesla Cannon’s alternate fire to try and finish them off.
Skills
- Tesla Cannon
- Tesla Cannon Alternate Fire
- Jump Pack
- Barrier Protector
- Primal Rage (Ultimate Ability)
What’s Changed in Overwatch 2?
- New Tank Passive
- Health increased from 300 to 350. (Buff)
- New Skill: Tesla Cannon Alternative Fire. (Buff)
- Barrier Projector cooldown decreased from 13 seconds to 12 seconds. (Buff)
- Barrier Projector duration decreased from 9 seconds to 8 seconds. (Nerf)
- Primal Rage Ultimate Cost increased by 10%. (Nerf)
Wrecking Ball
Description
Wrecking Ball is a disruptive tank that has the highest mobility among tanks. Wrecking Ball relies on picking up health packs rather than getting constant heals from teammates to increase his efficiency in the battle. Wrecking Ball barely had changes in Overwatch 2, however, many Overwatch Pro Players refuse to use Wrecking Ball as he is a liability to the team once the enemy team catches him.
Tips
- If you still want to main Wrecking Ball, make sure to study and learn where to use his Grappling Claw so you can disrupt the enemies effectively or possibly even “boop” them off of the map.
- Learn where the health packs are on the map. Wrecking Ball thrives off of picking up health packs and that’s the first thing you should learn when you’re using Wrecking Ball. Since the removal of most crowd control abilities in Overwatch 2, Wrecking Ball’s mobility would allow him to escape most of the time.
- Learn how to set your team up for Piledrivers. Getting a multi-man Piledriver will open up a lot of opportunities for your teammates to capitalize on the enemies’ airtime such as Widowmaker’s sniper burst, or even Ana’s Biotic Grenade.
Skills
- Quad Cannons
- Roll
- Grappling Claw
- Piledriver
- Adaptive Shield
- Minefield (Ultimate Ability)
What’s Changed in Overwatch 2?
- New Tank Passive
- Health increased from 500 to 550. (Buff)
- Armor increased from 100 to 150. (Buff)
- Adaptive Shield range increased from 8 meters to 10 meters. (Buff)
- Adaptive Shield health gained per nearby enemy increased from 75 to 100. (Buff)
Zarya
Description
Zarya is a strong contender for Overwatch 2’s current meta. Zarya can provide two barriers or what we like to call “Bubbles” to protect teammates or herself from harm and debuffs. Alongside the protection, she also gains energy which she converts into her own damage, making her lethal, and can go 1v1 with almost any DPS if she has a full energy charge. Her ultimate ability is a projectile that works like a black hole and pulls every enemy toward the center.
Tips
- Use your bubbles conservatively. While it may be tempting to instantly bubble a teammate or yourself to avoid taking damage, it might be best if you hold onto your bubble for a while. This technique is to ensure that enemies are going all out on their damage, further increasing the efficiency of the bubble.
- Use your Particle Cannon’s alternate fire more often to further speed up your ultimate charge rate. Have you ever wondered how other Zarya’s build up their Graviton Surge faster than you? Well, this is the answer to that question. Simply spamming and hitting someone with your right-clicks generate a good amount of ult charge, so make sure to do it as often as possible.
- You don’t need to hit a full team Graviton Surge to make full use of your ultimate ability. Sometimes, taking out key players like a Genji on Dragon Blade, or killing the enemy supports provide so much more value than trying to hit a five-man “grav.”
Skills
- Particle Cannon (Linear Beam)
- Particle Barrier
- Particle Cannon (Energy Grenade Launcher)
- Projected Barrier
- Graviton Surge (Ultimate Ability)
- Energy (Passive)
What’s Changed in Overwatch 2?
- New Tank Passive
- Health increased from 200 to 250. (Buff)
- Shields increased from 200 to 225. (Buff)
- Particle Barrier and Projected Barrier are now on a shared-charge system with a 10-second cooldown with two charges. (Rework)
- Particle and Projected Barrier cooldown begin upon usage instead of after expiring. (Buff)
- Target Ally cannot get another Projected Barrier again for 2 seconds. (Rework)
- Energy Passive decay rate increased from 1.8 per second to 2.2 per second. (Nerf)
DPS
Ashe
Description
Ashe is a mid to long-range DPS hero that excels in dealing massive damage throughout the entire skirmish. She utilizes a rifle similar to a carbine which is The Viper. Other than that her lethal dynamite can decimate enemy shields and tanks’ hit points in a matter of seconds. Lastly, her ultimate ability allows her to summon her butler, B.O.B. which attacks enemies within his line of sight.
Tips
- Practice dynamite throwing and detonating at any range. Ashe thrives off of the damage over time that her dynamite ability offers. It is essential to know how to throw and detonate it past static shields to increase its efficiency throughout the fight.
- Learn your optimal range; which is mid to long-range fights. You can contest even a Widowmaker with Ashe, however against flanks like Genji, Tracer, or Doomfist, make sure you have your Coach Gun available to immediately retreat as you’re very vulnerable in close-quarter combats.
- Know when to summon B.O.B. This knowledge is very important as sometimes, Ana can send your B.O.B. to sleep or Sombra can hack B.O.B., rendering him useless for at least half of his entire duration. It’s better to summon B.O.B. once your teammate calls out that the enemies’ skills are on cooldown.
Skills
- The Viper
- Coach Gun
- Take Aim
- Dynamite
- B.O.B. (Ultimate Ability)
What’s Changed in Overwatch 2?
- New DPS Passive: Swapping to other damage heroes maintains up to 30% of the new hero’s ultimate charge
- B.O.B.’s health decreased from 1200 to 1000. (Nerf)
Bastion
Description
Bastion received a massive rework on Overwatch 2. Although he still has two configurations, his sentry form now has mobility which allows him to basically be a roaming turret. He still deals massive damage even with his mobility buff. Even in his recon form, he has an additional skill which is like a sticky grenade that bounces off of walls. Lastly, his ultimate ability is now Configuration: Artillery. Once he uses his ultimate ability, he transforms into a stationary artillery that can bomb areas three times.
Tips
- Utilize your Tactical Grenade often by swapping in and out of your recon mode.
- Make sure to use natural cover while you’re in sentry mode as you still have a lot of output damage even if you peek in and out of cover.
- Hide in a safe spot while using Configuration: Artillery. Since you are immobile during your ultimate, try to find a safe spot where you can rain bombs on the enemy team and protect yourself from enemy flanks.
Skills
- Configuration: Recon
- Configuration: Assault
- Reconfigure
- Tactical Grenade (Configuration: Recon)
- Configuration: Artillery
What’s Changed in Overwatch 2?
- New DPS Passive
- Removed Skills: Iron Clad, Self-Repair, Configuration: Sentry, and Configuration: Tank
- New Skills: Tactical Grenade, A-36 Tactical Grenade, Configuration: Assault, and Configuration: Artillery
- Configuration: Recon damage increased from 20 to 25 and weapon spread from 1.2 degrees to 0. (Buff)
- Configuration: Recon fire rate reduced from 8 to 5 bullets per second and ammo reduced from 35 to 25. (Nerf)
- Configuration: Assault has mobility but Bastion is 35% slower than his Recon mode. (Rework)
- Configuration: Assault lasts for 6 seconds and goes on a 12-second cooldown. (Rework)
- Configuration: Assault has infinite ammo, weapon spread of 2 degrees, and deals 12 damage per bullet. (Rework)
- Configuration: Artillery has Bastion transform into stationary artillery where you can fire three shells on three different areas. (Rework)
Cassidy
Description
One of the biggest changes in Overwatch 2 is the removal of Cassidy’s iconic Flash Bang. The developers decided to remove most of the crowd control in Overwatch 2, hence they replaced it with a Magnetic Grenade instead that homes into opponents in front of Cassidy. This ability can instantly burst down squishies as they can instantly die with one body shot plus the Magnetic Grenade.
Tips
- Positioning is very important in Cassidy as he excels in medium-ranged combat. Learn to take the high ground position and learn when to take duels or retreat to your teammates.
- Flicking and tracking is something you should prioritize in your routine when trying to practice Cassidy.
- Don’t be afraid to use your ultimate ability out of nowhere. In lower ranks, Cassidy mains usually try to go for a flank when using Dead Eye. However, in higher ranks, everyone can easily counter a flanking Cassidy. The best practice is to use Dead Eye in an unorthodox manner to catch your enemies off-guard.
Skills
- PeaceKeeper
- Combat Roll
- Fan The Hammer
- Magnetic Grenade
- Dead Eye (Ultimate Ability)
What’s Changed in Overwatch 2?
- New DPS Passive
- Removed Skill: Flashbang
- New Skill: Magnetic Grenade
- Fan The Hammer fire rate increased by 7.5%. (Buff)
- Combat Roll now grants 50% damage reduction during the roll duration. (Buff)
- Dead Eye’s damage decreased from 100 for 0.8s/ 275 for 0.7s/ 550 onwards to 130 for 2s/ 260 onwards. (Nerf)
- Dead Eye’s duration increased from 6 to 7 seconds. (Buff)
- Dead Eye’s ultimate cost increased by 10%. (Nerf)
Echo
Description
Echo is an aerial hero that thrives off of sticky bombs and her focusing beam to finish off enemies. She’s a perfect counter to Winston’s Primal Rage. Her Focusing Beam gets stronger once an enemy gets below 50% of their total hitpoints. Lastly, her ultimate is one of the best in the game as it allows you to copy one of the heroes in the enemy team and use all of their abilities for a limited time.
Tips
- Practice your aim as almost all of Echo’s attacks are projectile-based.
- Focus on getting an off-angle attack to catch enemies off-guard.
- Know when to use Focusing Beam to quickly finish off an enemy.
Skills
- Tri-Shot
- Flight
- Sticky Bombs
- Focusing Beam
- Duplicate (Ultimate Ability)
- Glide (Passive)
What’s Changed in Overwatch 2?
- New DPS Passive
- Focusing Beam maximum damage decreased from 200 to 175. (Nerf)
- Duplicate copied target HP can no longer exceed 300 HP. (Nerf)
Genji
Description
One of the best Overwatch 2 heroes, Genji is an agile cyber ninja that uses shurikens to diminish the enemies’ health. He has the ability to dash and slash at enemies and even deflect their attacks. Lastly, his ultimate ability allows him to draw his sword and quickly eliminate enemies on the battlefield.
Tips
- Learn flank routes for Genji to get into the enemy backlines and always have an escape plan.
- Be careful when using Swift Strike as it’s risky to use if you can’t finish off enemies. Swift Strike’s cooldown does not replenish unless Genji gets an elimination.
- As Genji players, you have two playstyles that you should consider depending on the enemy team’s composition. First is the passive Genji who always plays with his teammates and tries to build up his Dragonblade as fast as possible. The second is the hyper-aggressive Genji who gets into the backline to try and eliminate the supports which turns into a faster ultimate charge.
Skills
- Shuriken
- Swift Strike
- Fan Of Blades
- Deflect
- Dragonblade
- Cyber-Agility
What’s Changed in Overwatch 2?
- New DPS Passive
Hanzo
Description
Hanzo is Genji’s brother and is one of the most powerful snipers in-game. Hanzo has a recon arrow that allows him to see enemies through walls. Another of his abilities is Storm Arrows, which allows him to draw arrows faster. Lastly, his ultimate ability allows him to summon a dragon from an arrow that deals a massive area of effect damage over time.
Tips
- Practice your aim prediction since Hanzo’s arrows have an arc-like projectile motion. It’s hard to land arrows, especially on a moving target. However, with the right practice and patience, you’ll get used to it.
- Leverage the high ground to make aiming easier for you.
- You can use your Dragon Strike to split the enemy team into two and focus on the isolated members.
Skills
- Storm Bow
- Sonic Arrow
- Storm Arrows
- Lunge
- Dragon Strike (Ultimate Ability)
- Wall Climb (Passive)
What’s Changed in Overwatch 2?
- New DPS Passive
- Storm Arrow damage reduced from 70 to 65. (Nerf)
Junkrat
Description
Junkrat is a high burst, and area of effect DPS in Overwatch. He can quickly eliminate enemies with a frag-concussion mine combo. He also has the ability to trap enemies and finish them off in an instant. Lastly, his Rip-Tire can potentially wipe out the entire enemy team as it deals massive amounts of area of effect damage.
Tips
- Practice the projectile motion of your Frag Launcher.
- Use your Concussion Mine to constantly reposition yourself to find off-angles.
- There are instances where delaying the detonation of your Rip-Tire will yield to better usage and efficiency per ultimate usage.
Skills
- Frag Launcher
- Concussion Mine
- Steel Trap
- Rip-Tire (Ultimate Ability)
- Total Mayhem (Passive)
What’s Changed in Overwatch 2?
- New DPS Passive
- Steel trap damage increased from 80 to 100 and projectile speed increased from 10 to 17. (Buff)
Mei
Description
Mei thrives off of slowing enemies down when they are within her area of effect. Her Endothermic Blaster received a buff and a nerf in Overwatch 2 as it can no longer freeze enemies however, it received a substantial damage increase. Other than that, most of her skills remain the same.
Tips
- Don’t be afraid to spam your Icicle (alternative fire for the Endothermic Blaster) into corners where you think enemies will peek.
- Use Ice Wall strategically to block enemy heals, or isolate an overextended enemy tank.
- Your ultimate ability can stop contesting enemies at the point, and force them to leave the area. This ability opens up certain game-winning moments for Mei players, especially during overtime situations.
Skills
- Endothermic Blaster
- Cryo-Freeze
- Icicle
- Ice Wall
- Blizzard (Ultimate Ability)
What’s Changed in Overwatch 2?
- New DPS Passive
- Endothermic Blaster no longer freeze stuns enemies and only slows targets by a flat 50%. (Rework)
- Endothermic Blaster’s slow duration decreased from 1 to 0.5 per second. (Nerf)
- Endothermic Blaster’s damage increased from 55 per second to 100 per second. (Buff)
- Endothermic Blaster’s ammo increased from 120 to 150. (Buff)
- Cryo-Freeze no longer removes the effects of Zarya or Sigma’s Ult. (Nerf)
- Ice Wall’s individual pillar health reduced from 400 to 250 and max range reduced from 35 to 20. (Nerf)
- Blizzard’s ultimate cost increased by 15%. (Nerf)
Pharah
Description
Pharah is another aerial hero that launches explosive rockets at enemies beneath her. Most of her kit is made to disrupt enemy positioning and give her a positional advantage throughout the map.
Tips
- Learn how to use Rocket Jump. You can do this by aiming at the ground before taking off, then firing your rocket launcher and instantaneously pressing shift. This technique gives you more height, allowing you to see the battlefield better.
- Even though you’re an aerial hero, you still need to utilize corners and natural cover to protect yourself.
- Learn to manage your fuel economy. The red line in your interface indicates when you should press your shift key. Doing so would allow your fuel to fully recover while still ascending.
Skills
- Rocket Launcher
- Jump Jet
- Concussive Blast
- Barrage (Ultimate Ability)
- Hover (Passive)
What’s Changed in Overwatch 2?
- New DPS Passive
- Rocket Launcher reload starts 0.25 seconds faster when out of ammo. (Buff)
Reaper
Description
Reaper is a strong close-range hero that can go toe to toe with almost everyone in the game. Not much has changed with Reaper’s skills since Overwatch 2’s Beta. He still has his strong Hellfire Shotguns that can one-hit headshot enemies up close. His passive The Reaping, allows him to essentially have a lifestyle per damage that he does to opponents.
Tips
- Always try to find a way to close your distance to at the very least the enemy tanks. Reaper excels in close-ranged combat, that’s why it’s essential for you to get as close to the enemy as possible.
- Try to stealthily use Shadow Step to get into the enemy backlines.
- Make sure that your enemies have their crowd control abilities on cooldown before using your Death Blossom to maximize its effect.
Skills
- Hellfire Shotguns
- Wraith Form
- Shadow Step
- Death Blossom (Ultimate Ability)
- The Reaping (Passive)
What’s Changed in Overwatch 2?
- New DPS Passive
- Hellfire Shotguns damage or pellet reduced from 6 to 5.4 and spread increased from 6 to 8. (Nerf)
- Wraith Form can no longer escape the effect of Zarya or Sigma’s Ult. (Nerf)
Soldier: 76
Description
Soldier: 76 is a mid-range and high-damage potential hero that most of the newbies would call a standard “Call of Duty” hero. He is one of the most basic heroes in the game. He has a standard rifle, followed by a rocket as an alternate fire. He can also sprint and heal himself. His ultimate ability is an aimbot that automatically aims for you as long as enemies are within your line of sight.
Tips
- Utilize the high ground to increase Soldier’s line of sight.
- Practice your tracking since Soldier: 76 highly relies on players having a good aim.
- Move around the battlefield often since your sprint doesn’t have a cooldown. Try to set up crossfires for your teammates to overwhelm the enemy tanks.
Skills
- Heavy Pulse Rifle
- Sprint
- Helix Rocket
- Biotic Field
- Tactical Visor (Ultimate Ability)
What’s Changed in Overwatch 2?
- New DPS Passive
Sombra
Description
Sombra is a flank DPS that utilizes hacks to pick off enemies. The biggest nerf that she received in Overwatch 2 is that her hack no longer locks abilities for five seconds, instead, it only silences them for one second. However, she now remains invisible even while using her hack, and hacked targets receive 50% more damage. This buff is huge for Sombra as she can now deal more damage. Lastly, her EMP got an additional buff of 40% damage to the enemies’ current HP.
Tips
- Practice memorizing paths and using your hack on health packs on each map to avoid enemies from using it.
- Prioritize who to hack in certain situations. Sometimes it’s better to hack a support hero to avoid them from healing teammates or tanks so that your team would have a split second to do decent damage when their shields are down.
Skills
- Machine Pistol
- Stealth
- Hack
- Translocator
- Destroy Translocator
- EMP (Ultimate Ability)
- Opportunist (Passive)
What’s Changed in Overwatch 2?
- New DPS Passive
- Hack’s cooldown is reduced from 8 to 4 seconds and is no longer reduced when hacking health packs. (Buff)
- Hack’s cast time is increased from 0.65 to 0.85 seconds. Health Pack hack duration is reduced from 60 to 30 seconds and ability lockout duration is reduced from 5 seconds to 1 second. (Nerf)
- Hack now reveals enemies to Sombra’s team. (Buff)
- Interrupting Sombra’s Hack incurs the full cooldown. (Nerf)
- Disabling B.O.B. reduced from 5 seconds to 2 seconds. (Nerf)
- Hacking Baptiste’s Immortality Field now destroys the lamp. (Buff)
- Opportunist now deals 40% increased damage to hacked targets. (Buff)
- Stealth now has a faster fade-in time by 50%. (Buff)
- Stealth’s enemy detection radius increased from 2 meters to 4 meters. (Nerf)
- Sombra can now hack in stealth. (Buff)
- EMP now deals 40% of the current enemy health. (Buff)
Sojourn (New DPS Hero)
Description
Sojourn is the newest DPS hero addition in Overwatch. She is a much more lethal version of Soldier: 76. She has a rail gun that acts like a rifle and a laser beam that can kill enemies if fully charged. She charges her rail gun by dealing damage with her normal rifle shots.
Tips
- Sojourn is in the meta of the Overwatch League as of now, I’ve watched pro players use her passively, usually behind their tank rather than flanking. Consider this strategy while building up your rail gun charge.
- Use your Disruptor Shot to catch enemy flankers. The Disruptor Shot slows down enemies within its area of effect, making it an ideal utility ability to fend off flankers.
- Always be conservative when you’re using the Power Slide as this is Sojourn’s only mobility skill. The wrong usage of this ability will make you out of position and you’ll possibly feed instead of helping your team.
Skills
- Railgun
- Railgun (Secondary Fire)
- Power Slide
- Disruptor Shot
- Overclock (Ultimate Ability)
Symmetra
Description
Symmetra is one of those DPS heroes which are annoying to deal with. Her turrets slow you down and deal massive damage, not to mention her Photon Projector. She can also spawn a teleporter for her teammates to use and create a barrier that splits the entire map in any way she desires.
Tips
- Keep your distance close to your enemies and hold corners with your Photon Projector.
- Try to keep your turret placement different and unique per skirmish to avoid being predictable.
- At lower ranks, it’s better to use your teleporter selfishly as most players in the lower skill bracket do not want to communicate.
Skills
- Photon Projector
- Sentry Turret
- Photon Projector (Alternate Fire)
- Teleporter
- Photon Barrier (Ultimate Ability)
What’s Changed in Overwatch 2?
- New DPS Passive
- Photon Projector’s (Primary Fire) maximum ammo increased from 70 to 100. (Buff)
- Photon Projector (Primary Fire) no longer generates ammo when damaging barriers. (Nerf)
- Photon Projector’s (Secondary Fire) projectile speed increased from 25 to 50. (Buff)
- Photon Projector’s (Secondary Fire) max damage reduced to 90, projectile size reduced from 0.5 to 0.4, charge time increased from 1 to 1.2 seconds and ammo cost increased from 7 to 10. (Nerf)
- Teleporter now has a build time of 1 second. (Buff)
- Teleporter now has a limited lifetime of 10 seconds, cooldown increased from 10 to 16 seconds, cooldown starts when teleporter is placed, and health is reduced from 300 to 200. (Nerf)
Torbjörn
Description
Torbjörn is an all-around DPS that excels in either close or long-range duels. He has the ability to summon a turret that attacks enemies within its line of sight. He can also buff himself with an armor that increases his overall survivability and lastly, his Molten Core allows him to spread a lava-like projectile that deals massive damage over time.
Tips
- Like Symmetra, keep your turret placement unpredictable.
- Be conservative when using Overload; mainly use this ability whenever you’re taking duels in close range.
- Practice the projectile arc of Molten Core because shields can halt it from going through the backline.
Skills
- Rivet Gun
- Forge Hammer
- Deploy Turret
- Rivet Gun
- Overload
- Molten Core (Ultimate Ability)
What’s Changed in Overwatch 2?
- New DPS Passive
Tracer
Description
The most iconic and the best DPS in Overwatch 2’s hero pool, Tracer is arguably the most difficult DPS to master in Overwatch. She is very agile and can blink from one point to another. She can take out backline heroes with a single clip and recall to undo her mistakes. Lastly, her pulse bomb allows her to attach a bomb to an enemy which explodes after a certain time.
Tips
- Always be aware of your recall position. Remember that recall will rewind three seconds in battle (exclusively to herself).
- Learn to scout for your team and give them the information prior to the next fight.
- The pulse bomb is not a tank-slayer, use it on supports and DPS instead.
Skills
- Pulse Pistols
- Blink
- Recall
- Pulse Bomb (Ultimate Ability)
What’s Changed in Overwatch 2?
- New DPS Passive
- Pulse Pistol’s damage reduced from 6 to 5 per bullet. (Nerf)
Widowmaker
Description
Widowmaker is a high-skill ceiling hero that pops off if the player has a good aim. She can one-shot squishies and take out enemies from afar. She plays passively, waiting for her prey to come within her sights. Nothing much changed in Overwatch 2. Her ultimate ability allows her to see every enemy, even through walls, for a limited time.
Tips
- Positioning is very important with Widowmaker. As much as possible, take the high ground and save your Grappling Hook for whenever a flank enemy or a mobile tank dives you.
- Aim trainer is your best friend.
- When dueling against a Widowmaker in the enemy team, save your infra-sight when the Widowmaker uses hers. This guarantees your team safety as enemies would second guess peaking around the corner where you’re waiting. Essentially, you’re introducing a stalemate scenario during the skirmish.
Skills
- Widow’s Kiss
- Venom Mine
- Sniper Mode
- Grappling Hook
- Infra-Sight (Ultimate Ability)
What’s Changed in Overwatch 2?
- New DPS Passive
- Health increased from 175 to 200. (Buff)
Supports
Ana
Description
Ana is one of the top-tier supports in Overwatch 2. With the removal of most shields, her Biotic Grenade highly becomes more valuable as it disables healing. Before the announcement of Junker Queen, the Biotic Grenade is the only skill that applies an anti-healing debuff. She can also heal or damage enemies with her Biotic Rifle and sleep enemies with her Sleep Dart. Lastly, her Nano Boost buffs an ally, increasing their damage and their defense.
Tips
- It’s better to use your Biotic Grenade aggressively when there are no enemy flankers or divers.
- Practice scoped, unscoped and quick scope with your Biotic Rifle.
- Use your Sleep Dart conservatively especially if you’re tracking ultimates of your enemy team. Sleep Dart is strong since they can disrupt channeling ultimates and sometimes disrupt even a Reinhardt shatter if timed properly.
Skills
- Biotic Rifle
- Sleep Dart
- Zoom-In
- Biotic Grenade
- Nano Boost (Ultimate Ability)
What’s Changed in Overwatch 2?
- New Support Passive: Passively regenerate your health when out of combat.
- Sleep Dart’s cooldown increased from 12 to 15 seconds. (Nerf)
Baptiste
Description
Baptiste is a good beginner support hero that can deal damage consistently and heal teammates quickly. His regenerative burst got much stronger with its initial heal and essentially prevented Baptiste from dying. Baptiste also has one of the most powerful non-ultimate abilities in the game which is the Immortality Field. Lastly, he can summon a window (Amplification Matrix), which strengthens every projectile that passes through it.
Tips
- Utilize the high ground as Baptiste excels in healing and damaging with a wider line of sight.
- Use your Immortality Field sparingly. You don’t need to throw out the Immortality Field immediately once you see your teammates get low. It’s better to reserve this skill for crucial moments like when they have the anti-heal debuff, or when you’re reloading. Keep in mind that this skill has the longest cooldown in the entire game.
- Use your EXO Boots constantly to charge your jump in case a flanker or a diver gets to your position.
Skills
- Biotic Launcher
- Regenerative Burst
- Biotic Launcher
- Immortality Field
- Amplification Matrix (Ultimate Ability)
- EXO Boots (Passive)
What’s Changed in Overwatch 2?
- New Support Passive
- Biotic Launcher’s damage falloff range was reduced from 25 meters to 20 meters. (Nerf)
- Regenerative Burst’s total healing increased from 75 to 100 for his allies. (Buff)
Brigitte
Description
Brigitte is a melee support that heals teammates by attacking enemies. She got a debuff in Overwatch 2 by removing the stun in her Shield Bash. She can provide armor to her teammates with her Repair Pack and her ultimate ability, Rally.
Tips
- Similar to Reinhardt, it’s better to hold close corners as Brigitte. This strategy allows you to hit your melee shots more effectively and back as quickly as possible.
- Use your Whip Shot more frequently to keep your Inspire active.
- You can use your Shield Bash to avoid an enemy skill such as Hanzo’s Dragon Strike.
Skills
- Rocket Flail
- Whip Shot
- Barrier Shield
- Repair Pack
- Shield Bash
- Rally (Ultimate Ability)
- Inspire (Passive)
What’s Changed in Overwatch 2?
- New Support Passive
- Shield Bash does not stun anymore. (Nerf)
- Shield Bash’s cooldown is reduced from 7 seconds to 5 seconds, the distance traveled is increased from 7 meters to 12 meters, your movement is no longer stopped when impacting barriers, the damage is increased from 1 to 50 and it now triggers her passive. (Massive Buff)
Lucio
Description
Lucio is an agile support that can ride walls while healing teammates. He can quickly switch from healing the entire team passively or giving them a speed boost. Lucio also has the ability to increase the effect of either his healing or his speed boost. He can also push enemies away from himself with his boop. Lastly, he can provide a shield for every teammate within his area of effect with the Sound Barrier.
Tips
- Proactively switch between healing and speed boost during the match.
- Be conservative when using Amp It Up; sometimes it’s better to Amp up your speed boost rather than healing to help your teammates from getting out of a precarious position.
- Practice Lucio rollouts on every map. Rollouts are techniques that allow you to get back to the objective as fast as possible.
Skills
- Sonic Amplifier
- Crossfade
- Boop
- Amp It Up
- Sound Barrier (Ultimate Ability)
- Wallride (Passive)
What’s Changed in Overwatch 2?
- New Support Passive
- Sound Barrier’s ultimate cost is decreased by 12%. (Buff)
Mercy
Description
Mercy is a basic support hero that heals or buffs the damage of a single target. She has the ability to slowly descend from the air and resurrect fallen allies on the battlefield. Her ultimate ability, Valkyrie, allows her to fly constantly for a limited duration and heal or buff allies that are close to each other. She’s arguably the best Overwatch 2 hero for beginners.
Tips
- Positioning with Guardian Angel is very crucial. If you find yourself in the wrong position after using Guardian Angel, most likely, enemies will focus you down.
- With the new Overwatch 2 buff, Guardian Angel’s super jump is more accessible. Use this ability to get to a fallen ally, super jump, and revive your teammate while you’re slowly descending.
- There are moments that call for you to be a “Battle Mercy”. Battle Mercy refers to Mercy players not healing allies and using their pistols to possibly eliminate snipers or other supports during Valkyrie. These are highly situational and try to assess when you should do this strategy.
Skills
- Caduceus Staff
- Guardian Angel
- Caduceus Staff
- Angelic Descent
- Resurrect
- Valkyrie (Ultimate Ability)
- Regeneration (Passive)
What’s Changed in Overwatch 2?
- New Support Passive
- Regeneration increases the support passive by 50%. (Buff)
- Mercy can now automatically super jump at the end of her Guardian Angel ability. (Buff)
- Angelic Descent now applies to Mercy’s vertical ascent as well. (Buff)
Moira
Description
Moira is a versatile support that can switch from healing or damaging in an instant. Her main selling point is she can heal allies quickly as long as she can keep her healing resources up. Her resources replenish by damaging enemies with Biotic Grasp. She also has a good ultimate that allows her to fire a beam that heals allies and damages enemies simultaneously. Blizzard seems to have a plan to add some skills to Moira in the upcoming Overwatch 2 Beta on June 28. We’ll keep this post updated once we’ve received official information about this change.
Tips
- Learn how to manage your resources carefully as Moira by switching between healing and damaging opponents.
- You can be aggressive with Moira by using her Fade to get into the enemy backline and trying to flank one of the supports and DPS. This tactic usually works in lower ranks since they do not have the same mechanical capabilities as players who are in higher ranks.
- It’s better to balance your playstyle as Moira, between being aggressive and a heal bot. Also, make sure that you keep in mind your teammates’ positions while using your Coalscenece and heal them as needed.
Skills
- Biotic Grasp
- Fade
- Biotic Grasp
- Biotic Orb
- Coalescence (Ultimate Ability)
- Energy (Passive)
What’s Changed in Overwatch 2?
- New Support Passive
- Fade can no longer escape the effect of Zarya or Sigma’s Ult. (Nerf)
Zenyatta
Description
Zenyatta is a difficult support to use as he barely has any healing abilities. However, he excels in dealing damage and providing enemies with a debuff that decreases their defenses. His ultimate ability is Transcendence which allows him to heal nearby allies rapidly. In Overwatch 2, Zenyatta got a buff which is the additional passive ability called Snapkick. This ability is similar to Lucio’s Boop which knocks back enemies if Zenyatta melees them.
Tips
- When trying to break shields, it’s better for Zenyatta to throw one Orb of Destruction at a time.
- Always communicate to your teammates on who you’ll put the Orb of Discord on so they will be able to focus on that enemy.
- Practice your aim with his projectile as you’ll mostly be gaining your ultimate charge through damaging opponents.
Skills
- Orb of Destruction
- Orb of Harmony
- Orb of Destruction (Right-click Charge)
- Orb of Discord
- Transcendence (Ultimate Ability)
- Snapkick (Passive)
What’s Changed in Overwatch 2?
- New Support Passive
- The new Snapkick passive allows Zenyatta to knock back enemies with his quick melee. (Buff)
- Orb of discord’s duration when not in the line of sight is reduced from 3 seconds to 2 seconds. (Nerf)
As a form of last advice, you need to constantly play Overwatch 2 to completely master the game and its intricate mechanics. There are lots of Overwatch Content Creators that provide in-depth educational videos per hero. Now, we wait for the 2nd closed beta and the full release of Overwatch 2 which is on October 4, 2022.
Which hero do you find interesting? Let us know in the comments section!
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