These two Dark Decider god rolls are, well, something. Despite making waves during Destiny 2‘s Season of the Seraph Iron Banner, it’s honestly not all that great on paper. It’s got weak stats, a peculiar perk pool, and nothing that you would typically see of a META-contending Auto Rifle – if such a thing exists.
Despite that, these Dark Decider god rolls feel really good to use, especially in PvP. So, I’m going to break each of them down. I’ll go over each perk choice I’ve made, explaining my decisions and offering up alternatives where they exist. Bear in mind, there’s not much room for creativity with this thing – it’s god roll or nothing.
Destiny 2 Dark Decider God Rolls
Dark Decider PvE God Roll
- Arrowhead Break
- Accurized Rounds
I’m going to keep it real with you – there’s absolutely no reason to be running this Dark Decider god roll in Destiny 2‘s current PvE sandbox. It’s such a messy weapon that it rolls with Voltshot, and yet I’m not actually using it here. There’s just nothing to complement it, especially when we have much better options like the Ikelos SMG in the META. All the same, if you’re dedicated to finding some value out of this thing, here is what I recommend.
I’m starting off with Arrowhead Break, which is what I run on most weapons. On most weapons, though, it’s pretty optional. On Dark Decider, I would argue it’s not. This weapon has an atrocious recoil direction, and Arrowhead is going to make that much more manageable. You can’t craft Dark Decider, so if you have to settle for a non-Arrowhead roll, so be it – just keep in mind that you’ll feel the difference, especially in PvP.
Accurized Rounds is another typically optional perk that’s more important on this gun. While range isn’t too important in PvE, you’ll feel the difference without it, especially if you don’t have a range masterwork. That being said, you can get away with not running this in PvE, just don’t expect to be able to bring the roll anywhere else.
The meat of this Dark Decider god roll is the combination of Subsistence and Dragonfly. Subsistence is the only good PvE perk in column three, especially since you’re working with a Veist frame. It’s also incompatible with Voltshot, which is why I’m not running that. If you did want to go for a Voltshot roll, I would recommend Well Rounded, instead, but that’s honestly just not very good.
For column four, it was a tossup between Dragonfly and Golden Tricorn. Either one works, but I opted for Dragonfly thanks to its Add-clearing potential with Subsistence. With this roll, you’re turning a mediocre weapon into something that’s at least usable, granted there are so many other, better options out there for you to play around with.
Dark Decider PvP God Roll
- Arrowhead Break
- Accurized Rounds
- Iron Grip
On paper, this Dark Decider PvP god roll isn’t all that. The weapon itself isn’t anything special to begin with, and its perk pool is rather weak. Despite that, this thing feels great to use and puts up a remarkably strong performance against the Crucible’s more META contenders.
I said Arrowhead Break wasn’t optional before, but I really mean it now. Without it, your recoil direction is going to kill your ability to dual. If you can compensate for that, then you can run a different barrel. I’m not that talented, though, so I’ll be hunting this specifically.
The same goes for Accurized Rounds. The +10 range is much more important in PvP than it is in PvE, and there are no other range-related ammo perks in column two, making this your only real option.
I’ve already discussed how weak Dark Decider’s column three is, and you really feel that in this PvP god roll. There’s only one real worthwhile option in my opinion, and that’s Iron Grip. Iron Grip saves this weapon’s PvP potential by giving it some much-needed stability at the cost of reload speed. Without this perk, I don’t see how you can run this weapon – especially if you also don’t have Arrowhead Break.
I’m doubling down on simply trying to improve Dark Decider’s base stats by running Rangefinder in column four. Again, there’s not much in the way of S-tier PvP perks here, and Iron Reach is out of the question thanks to its -30 stability. The only reasonable perk to choose here is Rangefinder, which isn’t too bad since that perk is going to put in a lot of work on this particular weapon.
Despite facing a mountain of issues, this Dark Decider god roll isn’t too bad. If you’re an Auto Rifle fan, it’s worth keeping an eye out for at least a 4/5 roll while you’re grinding out Iron Banner. For all you PvE enjoyers, though, this one is a wash.
How to Get Dark Decider in Destiny 2
Dark Decider is an Iron Banner weapon, meaning you’ll only be able to get it when Iron Banner is active. When the stars align and it is in the loot pool, you’ll obviously need to play Iron Banner to get it.
Saladin will give you a Dark Decider once you reach rank four during any Iron Banner week. At that point, you can open Iron Banner Engrams for it, or you can focus one with Saladin for one Iron Banner Engram, 100 Legendary Shards, and 20,000 Glimmer.
There are plenty of better weapons to spend your resources on, especially if you’re a PvP player who rocks Trials. Still, if you’re desperate for a Dark Decider god roll, that’s going to be the best way to get one.