This year, we sampled a lot of games at E3 and attended the major conferences for Sony, Microsoft, and Nintendo – but who won and what games are undeniably the best in their field? Find out in our list below.
Criteria: The Best of E3 Awards, a subcategory for the WhatIfGaming Prizes, are given solely to those video games that demonstrate a pure excellence in the field for which they are not only nominated but also chosen. These awards only apply to playable games at E3 given a few exceptional categories.
Nomination & Selection Process: Compared with other site awards, the WhatIfGaming Prize nomination and selection process is long and extremely rigorous. This is the sole reason why WhatIfGaming Prizes have grown in importance over the years to become the most important prizes in their field. Forms, which amount to a personal and exclusive invitation, are sent to 275 (2011) selected individuals to invite them to submit nominations from the latest builds per video game. Self-nominations are disqualified. For WhatIfGaming Prizes, inquiries are sent to such people as developers, industry experts, analysts, among others. After our deadline passes, the nominations are chosen by permanent committee of 5 selected individuals from staff and only the final stage of nominees remain per category. From all of these, a winner is chosen.
The names of the nominees are not publicly announced, and neither are they told that they have been considered for the WhatIfGaming Prize. Some are announced publicly by practice. Nomination records are revealed on request approximately 2 years after each respective award year.
Pandemic has swept the lands of the United States. People are killing each other for what limited resources remain. There is no gaming generation; there are only the grim realities of the world struck by the outbreak of a spore-like virus which has devastated countless victims. The Last of Us is Naughty Dog’s introduction into the survival genre where the stakes and limits of human perseverance are tested. The Uncharted series did amazing for part survival undertones mixed with the eclectic danger of an adventurer. The Last of Us symbolizes everything Uncharted has with a revolutionary shift into something parapsychological and exciting at every turn.
The iRobot Roomba 790 is the newly introduce automatic robotic vacuum by Roomba you must have today. The sleek design, ease of functionality, and the moreover exciting features of cleaning the full house at the power of a remote control or automatic functional capability is something every technology lifestyle enthusiast needs.
As you enter Skyrim, the ambiance is developed with beautiful fidelity all around you with Logitech’s Z906 Surround Sound Speaker System. Logitech has created audiophile heaven for PC enthusiasts who are serious about their sound fidelity through speaker quality. Surround Sound was created to essentially bring the audio experience to life for enthusiasts for movies, and music/game technologies. Developers have flocked to the two main stables of audio compression technology: Dolby Digital and DTS, soon moving into the territory of uncompressed 96KHz/24 and 196/24Hz. For this generation, and most of the next generation, Dolby Digital and DTS are here to stay in the compressed audio realm as disks pick up more storage capacity. Regardless, consumer-quality ranges in the majority using compressed studio grade sound. The Logitech Z906 Surround Sound Speaker System delivers amazing bass frequencies with the THX logo certification (not easy to get) and a surround sound system that is simply beautiful when set up correctly.
The clouds are piercing the morning air with their incandescent colors, as my lungs fill up with the sweet rubescent scent of the morning air over Columbia’s horizon. This is BioShock Infinite, a title which brings a fantastical world alive in the sky similar to Laputa: Castle In The Sky. BioShock Infinite shatters a new ground-breaking reality in terms of storyline atmosphere that is reminiscent of BioShock itself. Irrational Games has created another glorified masterpiece in terms of gameplay structure, environment, ambiance, sound and much more. BioShock Infinite itself skyrockets to sky-breaking depths and keeps transcending its own bounds with gameplay that blends the traditional elements of BioShock and brings it to infinite lengths in BioShock Infinite.
Injustice: Gods Among Us is a decent fighting title from WB Games and NetherRealm Studios, but largely fails to hold much value in terms of storyline pacing. In terms of fighting mechanics, Injustice: Gods Among Us presents some environmental elements which are unique, but largely a gameplay structure which lacks a lot of originality. Injustice: Gods Among Us feels more like a let down from the Gods, and while the superhero vs superhero structure is admirable, the old rehashed Mortal Kombat engine and plug-and-play game design is definitely not.
Metal Gear Rising: Revengeance takes a different spin on the Metal Gear franchise by making a decided move away from stealth that is welcoming. While nostalgic fans of the franchise may be looking for the stealth crouching shadow-kills from Metal Gear Solid 4: Sons of the Patriots, Raiden keeps a decidedly new persona of ruthless vengeance as the title implies. Action combat is fierce, and while the storyline is less than exciting, Metal Gear Rising: Revengeance brings a new light to the Metal Gear universe in the form of hack and slash adventure with very solid gameplay.
Kratos fails in this latest adventure to capture the same remnants of the God of War series. The action is mediocre and the thrills are close to irrelevant, but there is some solid action to be had in this latest offering for God of War fans that is in the realm of Greek moderate adventure.
Gears of War: Judgment is a decent prequel title to the original Gears of War franchise, and serves to go in-depth with Kilo Squad on Emergence Day. The gameplay structure is definitely more different than immersive combat qualities, but there still remains a Gears of War feel to this new style of shooter.
Crysis 3 is a technical acheivement that reinvigorates life and sees a medley blend between the second and first titles. Crysis 3 takes the open-world adventure exploration of Crysis, and takes a blend of linear pathism from Crysis 2 to create something that is surprisingly in the midpoint of these two titles. While old-time fans of the series would have preferred a more open-world Crysis, Crysis 3 offers something unique in direction of storyline, pacing, and mission variety that somewhat make up for any lack of gameplay features. The multiplayer is still relatively boxed and generic, but the single-player campaign shines not only on consoles, but greater on high-end PC’s.
Dead Space 3 reintroduces Isaac Clarke, who happens to quite possibly be one of the unluckiest engineers in space history. Visceral Games’ Dead Space 3 brings the survival horror genre to a more action-thriller spin with the introduction of a second character who is welcomed, thereby breaking away from the palpable fear of isolation in the first two series. While Dead Space 3 retains quite a lot of thrills to be had, much of the storyline is bleakly blatant and the actual character development has diluted into something rather disappointing.