These two Destiny 2 Qullim’s Terminus god rolls are incredible. This gun, like many of the King’s Fall weapons, is top-tier in both PvE and PvP – despite machine guns not being META in the former during Destiny 2‘s Season 18.
Now, despite these god rolls, Qullim’s Terminus is far from the first weapon I would hunt down from King’s Fall. Zaouli’s Bane and the Doom of Chelchis are both leagues better, which is saying something considering how powerful this gun is. Get your hands on them first, then hunt down your Qullim’s Terminus red borders.
When you do finally get your hands on one of these god rolls, though, you’re in for one hell of a time. This weapon isn’t just powerful, but it can also be a lot of fun to use – you’ll see what I mean when you manage to snag one for yourself.
Destiny 2 Qullim’s Terminus God Rolls
Qullim’s Terminus PvE God Roll
- Arrowhead Break
- Tactical Mag
There are four potential Qullim’s Terminus god rolls for PvE that I would consider worth using. While three of the four perks stay the same between those rolls, it’s that last column that makes things so exciting. I’m opting for a god roll that can perform across all activities and builds but don’t be afraid to switch things up and experiment here.
Starting off, I’m running Arrowhead Break and Tactical Mag. Arrowhead Break will forever and always be the top barrel perk on 90% of the weapon archetypes in the game. It gives us a massive recoil buff – which is great, as is the extra bit of handling the barrel affords us.
Tactical Mag is going to give us five extra bullets in the magazine, as well as some additional stability and reload speed. If you wanted, you could swap this out for Appended Mag for the extra couple of bullets, but it won’t make too much of a difference in the grand scheme of things.
Column three has a few decent options, although nothing particularly top-tier. I’m opting for Unrelenting, given how easy it is to proc its three-kill requirement in PvE. Qullim’s Terminus is a machine gun, so it’s going to be capable of mowing down ADs like it’s nothing. The healing you get from Unrelenting should be consistently active any time you’re using the weapon.
Now, column four is where things actually start to get interesting. There are a bunch of seriously top-tier perks here that could all go into a Qullim’s Terminus god roll. You’ve got Killing Tally and Firing Line, both of which are incredible damage buffing perks. Then you’ve got Headstone, which should be your perk choice if you mainly run Stasis. On every other subclass, though, I would absolutely stick with Firefly.
Sure, getting the damage buff from Killing Tally or Firing Line would be nice, but Firefly is too good on machine guns to not use, and it synergizes very well with Unrelenting. With this roll, you’re going to be blowing everything up, and getting health for it.
The only area that this roll fails in is boss DPS. You could opt to run Firing Line to mitigate this, but that makes Qullim’s Terminus useless unless you have a three-man plus Fireteam. Besides, if you’re using a machine gun for DPS, then something has gone drastically wrong somewhere else.
Qullim’s Terminus PvP God Roll
- Arrowhead Break
- Appended Mag
- Dynamic Sway Reduction
- Killing Tally
A lot of the time, there isn’t too much of a difference between a PvE god roll and a PvP god roll. In both, ammo economy and damage perks are king, so there’s a lot of overlap. That isn’t the case with this Qullim’s Terminus PvP god roll.
The only perk that both god rolls use is Arrowhead Break. Everything else is brand new – which speaks volumes about how good this weapon’s perk pool is.
First things first, I’ve swapped out Tactical Mag for the aforementioned Appended Mag. I’m running Killing Tally on this god roll, and that buff stays active until we reload or swap weapons. So, logic dictates we should make sure we have as many bullets in the mag as possible. Appended Mag lets us do just that.
Dynamic Sway Reduction is a perk I would almost never recommend in PvE. In PvP, though, it can be pretty powerful on the right weapons. Qullim’s Terminus is the right weapon.
The perk is going to turn this machine gun into a figurative laser when we hold down the trigger – making headshots much easier to obtain in the Crucible.
That accuracy is particularly important because we’re running Killing Tally. Killing Tally is a damage buff perk that puts most others to shame. It gives us a 10% damage buff per kill, up to 30%, until we either swap our weapon or reload. Qullim’s Terminus will kill in a handful of shots in PvP, and this roll has a mag total of 52 bullets. So, if you have enough ammo, you could end up with a machine gun doing 30% more damage for what could be over 30 bullets.
It might take a bit to get going, but once it does, you’ll be melting everything in sight.
There are other good Qullim’s Terminus PvP god rolls worth experimenting with – but this would absolutely be my go-to.