How to Use Launch Control in Forza Horizon 5

Butter Smooth Launch.

Abdul Muqsit
Abdul Muqsit
3 Min Read

We all love driving supercars in Forza Horizon 5 and tuning them to the absolute max. The problem arrives when you put your foot down at the starting line, and your car spins out due to excessive wheelspin. That’s where LC comes in. This quick guide will show you how to use the Launch Control accessibility option in Forza Horizon 5 for the smoothest launches ever.

We’ll show you how to enable Launch Control in FH5 and whether it works for any specific car type or for all cars. So, let’s get started!

Enable Launch Control in FH5

Enable Launch Control

Enabling LC in FH5 is not difficult at all. All you need to do is go into the Settings Menu and Navigate to the Difficulty Tab.

There you will see the Launch Control option. Turn it ON, and you are good to go. Do note that this accessibility option works for all car types regardless if you are driving an Automatic or Manual transmission.

Engage Launch Control in Forza Horizon 5

Use Launch Control

Now that you’ve enabled Launch Control in Forza Horizon 5, let’s discuss how to engage it.

All you need to do is:

  • Bring your car to a standstill and hold the E-Brake. It is the A button on your Controller or Space on the Keyboard.
  • While holding the E-Brake, press the Accelerator.

If you did this correctly, the LC light in the bottom right-hand side of your HUD should light up, as seen in the image above.

The light indicates that the game is now managing your revs to give you a smooth launch with almost no excessive wheelspin.

Using Launch Control in Forza 5 might give you a tad bit lesser EXP at the end of each race (since this is an accessibility option), but it will surely make launching your supercar very satisfying.

And that’s all you need to know on how to use Launch Control in FH5. Stick with WIG for more informative Forza Horizon 5 coverage, such as guides on how to gift cars or…buy houses.

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As an enthusiastic gamer, wanderer, and anime consumer, I find that a good day is one spent discussing and writing about games, but an even better day is spent playing them.
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