Sherlock Holmes The Awakened is finally available on PC and consoles and runs very well on various PC configurations. It does suffer from the dreaded shader compilation stutter, but it’s not as bad as other Unreal Engine titles. While the performance side of things is fantastic, the title does lack some essential PC features, like ultrawide support. As usual, modders are to the rescue, and here is how you can fix all Sherlock Holmes the Awakened Ultrawide issues on PC.
Fixing Sherlock Holmes the Awakened Ultrawide Issues
The game doesn’t come with ultrawide support by default, and you’ll see black bars during gameplay and cutscenes. It breaks immersion, and in 2023, you’d expect a modern PC title to have the proper support. Either way, Rose from the widescreen community have already released a fix for the problem.
- Head over to the following GitHub link
- Scroll down a bit, and download the latest zip of the patch (197 KB) under Assets by clicking. As of writing, it is version 1.0.1
- This will download the zip file, which you need to extract using a compression tool like Winrar or 7zip
- Extract the file into the game’s directory in the following locations
\SH3RE\Binaries\Win64\
- Now, launch the game
This is all you need to do to remove the black bars from gameplay and most in-game cutscenes. Keep in mind that some of the cutscenes are pre-rendered and will continue to have black bars.
Here is a screenshot of the patch in action provided by the patch author.
All credits for the fix go to Rose, and you can consider supporting them at Patreon or BuyMeACoffee. They’ve tested this patch at 2560×1080 and 5120×1440.
Check out our other ultrawide guides for recent releases like Like a Dragon: Ishin, Hogwarts Legacy, and Hi-Fi Rush.
We hope this guide was helpful and that you were able to fix Sherlock Holmes The Awakened Ultrawide issues on your PC. Let us know if you have any questions in the comments below.