How to fix the Monster Hunter Stories 2 Ultrawide issue on PC

Ali Hashmi
Ali Hashmi
3 Min Read
Monster Hunter Stories 2: Wings of Ruin

Monster Hunter Stories 2 is an action RPG developed and published by CAPCOM. It is the second Monster Hunter title to come out this year, after Rise. Unlike Monster Hunter Rise, Stories 2 is available on multiple platforms including PC, and the Nintendo Switch. The PC port is serviceable for the most part but lacks a lot of modern features one would expect. If you want to fix the Monster Hunter Stories 2 Ultrawide issue, here is how you can do that.

We also have a guide that improves performance and reduces stuttering significantly. If you are running into that, make sure you check out our guide for that as well. The game received positive reviews from critics, and over 18K players are in-game on Steam right now.

Fixing the Monster Hunter Stories 2 Ultrawide issue

The game does not come with either ultrawide or multi-monitor support. This is disappointing because CAPCOM regularly releases their games on PC, and it would be nice if they would add this basic feature, as more and more players move to ultrawide setups.

The current solution for this problem is imperfect. We won’t be using hex edits like we normally do, but simply edit the configuration file.

Keep in mind that, while the game will run in ultrawide mode, the UI elements will be misplaced. It might also occasionally show black bars. However, compared to what the game looks like by default, this is still much better.

Follow the steps below to do this.

  • Head over to where the game is installed. If you want to do this using Steam, here is how you can do that.
    • Open Steam, and then your library
    • Right-click on Monster Hunter Stories 2, and then Manage
    • Select Browse local files next
You can browse the local files of any game you installed using the Steam client
Browse local files
  • Here, open the config.ini file using a text editor like Notepad, or Notepad++
  • Now, under the [DISPLAY], edit the following values
    • Resolution (to your desired resolution)
    • Aspect (to your desired aspect ration)
  • As an example, we are setting the resolution to 3440×1440 and the keeping the aspect ratio at 21:9. It will look like this.
Adjusting the values in the config file will allow you to fix the Monster Hunter Stories 2 ultrawide issue

After you are done, save the file, and exit out.

Now, the game will definitely look better, but as we mentioned earlier, there will be some issues with the UI. Until a better solution is found, this is what you will be using. We will update this guide if there is any development by the WideScreenGaming community.

We hope this guide was helpful, and you were able to fix the Monster Hunter Stories 2 Ultrawide issue. If you have any questions, let us know in the comments below.

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Gaming enthusiast, massive Soulsborne fan with hundreds of hours spread across different Soulslike titles, and a passionate writer. Always on the lookout for interesting games with unique mechanics and design especially in the indie space. He loves to write informative guides for newer and ongoing releases.
7 Comments
  • This is so useless, does not work because the game just doesnt support ultrawide. Did you even try your own fix?

      • It wasn’t worth making this article for anything except ad revenue. If the fix isn’t usable you shouldn’t title it “How to fix the Monster Hunter Stories 2 Ultrawide issue on PC”. At least be man enough to admit it’s clickbait.

        • Hi, I understand your frustration with the wording, but this is currently the closest thing to getting the game at least running in ultrawide resolutions, and removing the pillarboxed black bars. This isn’t clickbait, and I’ve mentioned in the article multiple times that the solution is imperfect due to its effect on the UI. Even PCGamingWiki has offered the same solution under “ultra-wide”.

      • This isn’t just imperfect, it’s absolutely wrong. This…does…not…work. Take this story down and stop being useless.

        • It removes the black bars and allows the game to run at ultra-wide resolutions. It is imperfect because the UI gets messed up. This is the closest thing to a solution to the lack of support in Stories 2.

          • No it does not. It doesn’t fix anything and messes everything completely messed up. A solution fixes the problem, this compounds the problem and even when you do this it still stretches and messes up the graphics and depending on the resolution WILL still produce black bares, for instance my resolution 3840×1080, you still have black bars. So no, this is NOT a solution and the fact that you continue to defend this instead of just sucking it up and removing the article and admitting you were wrong seriously speaks to your character.

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