How To Fix the RoboCop Rogue City Ultrawide Issue on PC

Ali Hashmi
Ali Hashmi
2 Min Read

RoboCop: Rogue City is one of our favorite releases of the year, and we thought it was a true love letter to the iconic cyborg. This is one of the better Unreal Engine 5 releases of the year, and both looks and runs quite well. While it has ultrawide support, it isn’t perfect, especially during cutscenes. Here is how you can fix the RoboCop Rogue City ultrawide issues on PC.

Fixing the RoboCop Rogue City Ultrawide Issue

RoboCop: Rogue City has both FOV reduction issues, as well as black bars during dialogue encounters when playing on ultrawide resolutions. Thankfully, Rose from the widescreen community have already released a patch to address all these issues.

  • Head over to the following GitHub link
  • Scroll down a bit, and download the latest zip of the patch (231 KB) under Assets by clicking. As of writing, it is version 1.0
RoboCop Rogue City Ultrawide Patch
Ultrawide Patch on GitHub
  • This will download the zip file, which you need to extract using a compression tool like Winrar or 7zip
  • Extract the file in the following location inside RoboCop’s main folder

Now, relaunch the title, and move the FOV slider to ensure there is no overcompensation. Here is a screenshot provided by Rose of RoboCop Rogue City running with the patch installed.

RoboCop Rogue City Screenshot with Ultrawide Patch
RoboCop Rogue City Screenshot with Ultrawide Patch

Credits and Support

All credits for the fix go to Rose and Lyall, and you can consider supporting them at Patreon or BuyMeACoffee. You can support Lyall at ko-fi as well. They’ve tested this patch on the Steam version at 21:9.

Check out our other ultrawide guides for recent releases like Alan Wake 2, Sword Art Online Last Recollection, and Assassin’s Creed Mirage.

We hope this guide was helpful and that you were able to fix the RoboCop Rogue City ultrawide issues on your PC. Let us know if you have any questions in the comments below.

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Gaming enthusiast, massive Soulsborne fan with hundreds of hours spread across different Soulslike titles, and a passionate writer. Always on the lookout for interesting games with unique mechanics and design especially in the indie space. He loves to write informative guides for newer and ongoing releases.
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