The tadpole in your brain has put you in a terrible mess, and your search for a cure has led you to seek the First Druid, Halsin, in Baldur’s Gate 3. The catch, however, is that tracking him down is going to take a bit of effort because his location isn’t made clear. While I knew he was somewhere in the Goblin Camp, thanks to the Tieflings, what I least expected was to find him as a bear.
You find Halsin in his bear form in the Worg Pens prison room of the Shattered Sanctum.
If you’ve been wracking your brain, like me, trying to find Druid Halsin in Baldur’s Gate 3, look no further than this guide!
Finding Druid Halsin
- (Optional) Speak to Nettie in the Druids Grove to learn Halsin’s whereabouts.
- Make your way to the Goblin Camp.
- Enter the Heavy Oak Doors in the Courtyard to reach the Shattered Sanctum.
- From the lobby area, head northeast through a wooden bridge to reach the door (X:341, Y:26) to Worg Pens.
- Find Halsin inside and rescue him from the harassers.
The Goblin Camp is located to the west of the Blighted Village, where you rescued the gnome Barcus Wroot. Assuming you’ve saved the Goblin Sazza like I had, you’ll have easy access to the camp and all the way into the Shattered Sanctum, where Halsin can be found. Before heading through the heavy oak doors, though, be sure to tie up any loose ends, like rescuing Volo or getting the pet Owlbear Cub.
Now, we need to track down where Halsin is. Navigating through the sanctum can be a bit confusing, but once you come across Priestess Gut in the main lobby, hug the right wall to reach a shaky wooden bridge. This bridge leads you to a crypt with a single door alongside two Goblins and a Rat.
Go inside the door, and you’ll find yourself in the Worg Pens. Proceed a bit further, taking the steps down, and you’ll see some goblins throwing stones at a jailed bear. That is, in fact, Druid Halsin. That said, depending on the character you’re role-playing, it’s up to you to decide whether to help the Druid out or not.
Saving Druid Halsin
Since I was already set on a good character, freeing Halsin was the obvious choice here. This results in a fight breaking out, and a good strategy is to deploy two archers on the landing beforehand, giving enough ground advantage and stopping anyone trying to call for reinforcements. Bear in mind that any enemy slipping out of the room will turn everyone hostile in the camp.
Once you’ve killed everyone, Halsin reverts to his normal form. He’ll then talk about the Moonrise Towers and how it might be the cure to your tadpole’s power. He’ll also ask for your help to clear the Goblin Camp of its bosses: Dror Ragzlin, Minthara, and Gut.
You can either have him join you in this exploit, turning everyone hostile in the camp, or take a stealthier approach (if you haven’t alerted those outside the Worg Pens). It’s up to you how you do it: turn the camp into a bloodbath or take each leader’s head one at a time. Either way, you’ll have rescued Druid Halsin, and he’ll later join your band of misfits.
This covers the guide on where to find Druid Halsin in Baldur’s Gate 3. He’s one cool dude who brings a lot to the table with his copious shapeshifting abilities. Hopefully, this guide was helpful, and you were able to locate him with ease.