We just had a chance to check out the Monk for Diablo III, a class just recently announced to fans of The Lord of Destruction and his love for arsony. The Monk has long robes and seems to be peaceful, but Monks are very dangerous and designed around inflicting damage on an enemy in a short amount of time. The trade off to the Monk’s speed and power is that it is noticeably weaker than other classes, so if the monk gets swarmed – he dies. Luckily, the Monk’s skills and attacks can limit the impact of this weakness, making him a force to be reckoned with against even against dozens of enemies. In fact, many of his skills are designed to compensate with this by imparting explosive or area of effect strikes, all of which are controlled by the player.
Starcraft II is irrefutably shaping up to be one of the best titles of 2010 in the RTS landscape, and this is all based on just what we have seen with one out of three faction campaigns. Within this space opera adventure and sequel to perhaps one of the best RTS game of its time, Starcraft II lays a prominence which sways players into the nostalgic ruins of the lives of the terran, zertg, and protoss campaigns.
Our team from UK and U.S. just met this interesting fellow. We laughed, had a great time, and previewed some games together in addition to some events related to Doctor Who and Torchwood. Unfortunately, he had to depart our company and leave for his planet afterwards. Unfortunately, we did not get a chance to play Aliens vs Predator there.
Heavy Rain is simply breathtaking. Back at GDC 09, David Cage gave us an exclusive interview as to how the Heavy Rain showcase for gameplay aims and strives for the goals of Quantic Dream: to touch the emotions of any person playing and make a game relate to something never seen before. Simply put: Heavy Rain has been the best thing we have seen at E3 2009 alone, second to Lionhead Studio’s Project Milo. We have been waiting excruciatingly to play Heavy Rain ever since it was announced in 2006 after a simply striking technical demonstration titled “The Casting” in which a realistic virtual actress delivered an emotionally enticing monologue as part of an audition. We has a chance to play the same E3 scene at Sony’s Gamers Day Event back in April, but did not get much time with it to write any solid impressions. Now, we have had more than 20 minutes and are ready to detail every single aspect about it. This preview, for all you worriers, does not spoil the main story and hardly even represents Heavy Rain as a whole according to Cage. Each scene is supposed to be unique, with different ways of interacting, so this is just a snippet of any interaction experienced.
Mass Effect Commander Shepard is back again in Mass Effect 2. All the rumors of his death have been greatly exaggerated. First off, BioWare intends to make Mass Effect 2 accessible to those new to the series. If you played the original and had the save games left over, you can continue the character from where you left off. All the choices you made, everything still had an effect. This fact alone had our staff simply drooling: the prospect of the sequel directly linking itself to the first half was simply incredible. Gameplay choices and moral standing will carry over into Mass Effect 2, giving a full and continuous experience.
Alan Wake has been at the epicenter of attention at Remedy Games and Microsoft Games Studios ever since it was announced. Heralded as another notable DirectX 10 game, Alan Wake describes the story of a critically acclaimed author Alan Wake and his tense and dark world that contributes to the atmosphere of this survival horror genre. While the game is primarily about mystery and looking for clues, the overall facilitation lies with exploration and horror. We were given yet another exclusive look at Microsoft’s Meeting Room this year at E3 2009 for a one on one look at Alan Wake after the Microsoft Conference E3 Stage Demo, the primary reason we held off writing impressions. We wanted to bring everyone the real thing, and here it is.
Sam Fisher is simply not the same in Splinter Cell: Conviction. With a brand new look, amazing hair, and a different attitude, he is simply good looking and an unbelievably anticipated force in the Xbox 360 and PC lineup for 2009. Along with the better structure, Sam Fisher goes rogue and walks away from having an operator in his ear all the time for the forces. His mission: vengeance. His cause: to kill the drunk driver that killed Sarah Fisher in Double Agent. After evading the authorities in Double Agent, Sam is officially undercover two years later. The focus shifts to the theme of daylight and high contrast colors with a brown tone luminance. With his hunt for personal revenge, Sam’s quest will take him across the globe from Malta and then, eventually, Washington in an epic controversy that is not just a simple hit and run after all. As a fugitive on a vendetta, Sam is without his usual Swiss Army Knife or his other gadgets and most notably his suit. Instead, he presents a fashion worthy of ‘Top Sexy Men 2009′ with an Alfani coat, a Versache backpack, and rough collar blazer by Marc &Ecko. This time around, weapons will be gained from downed enemies.
God of War III is a highly anticipated title that PlayStation owners have been looking forward to for more than 2 years and finally their requests and pleas have been answered to revive this mythological tale of Kratos, a God of War that sought to end the life of Zeus in the 2nd iteration. The third God of War will finally end this bitter feud that was left unresolved from God of War II.
WhatIfGaming E3 2009: Xbox 360 Milo & Kate Exclusive Preview – Peter Molyneux + Steven Spielberg Let Us Experience Milo
It was shocking to imagine a world of a simple lad called ‘Milo,’ letting us interact with all its surroundings and what not. We were contacted a while ago by Lionhead Studios to have a chance to “play an unannounced title” that we remained very skeptical about: Fable III – Black & White III? Could it be? Nope. The result was even better: Natal. Project Natal is the code name for the new controller-free gaming and entertainment experience led by Microsoft. If that was not innovation aside, Alex Kipman, who started the project from his origins in Brazil, chose Natal, a city along the northeastern coast of Brazil, as a tribute to his country. Latin-wise, Natal means “to be born.” This is exactly what Microsoft Corporation did yesterday: they allowed people to be born for the first time in a new groundbreaking genre.
Sony invited our staff to the Sony Gamer’s Day Event in Los Angeles for April 20th and we got a hands on look at some of the hot Sony titles indicated above. All in all, we will not be previewing each of these as the hands on we received were not extensive enough to truly write a decent preview for (except inFamous for which five levels were shown) but we will let everyone in on this much: Sony Computer Entertainment is showing a lot of promise for their 2009 titles, with many still yet to be seen and some confirmed still not be shown at E3: Heavy Rain being one of them.
An inFamous preview will not follow in light of the easy accessibility to the demo. We played inFamous before only twice already, excluding Gamer’s Day for the third time. Yet, each time, there is not enough coverage for a preview (which we still keep in-depth). 1 hour is decent time to preview this game, but not enough for our standards.
Fracture is one tumultous, earth shattering, mind numbing game in the best sense. Having played it at E3 previously, we loved it and so did 1,000 other industry specialists to nominate it for several of our Best of E3 Awards Prize. Fracture features a world which can dynamically change according to what the user does to it. Nothing goes as far as to dent just a texture, but the entire scope of reality is bent along with merciless player combat.
LucasArts, the developer of Fracture (FYI for those of you under a rock), has revealed to us multiplayer details regarding the game and several weapons. The self-explanatory modes with 12 people supported online are:
- Free For All: Free For All! Do anything.
- Capture The Flag: Capture the flag with lava in middle
- Break In: Break into a base of a team inside a huge building structure.
- Excavation: Spikes give points per team. Team with most points at end wins.